Trine (2009, PlayStation Network and PC) is a fairytale-inspired platformer with realistic physics, which offers three characters and requires clever solutions to a myriad of challenges. The gameplay is based on fully interactive physics and each character's different abilities and tactics can be used to invent new ways to overcome obstacles -- and save the kingdom.
Frozenbyte was formed in 2001 by gaming enthusiasts with no professional game industry experience. Our debut game -- Shadowgrounds (2005, PC) -- was well-received by critics and gamers alike and we felt like conquering the world. In 2006, after the dust had settled on Shadowgrounds, a great "AAA" concept was developed.
“Trine 5: A Clockwork Conspiracy is looking excellent so I sat down with Kai Tuovinen from Frozenbyte to ask all about what fans can expect when it comes to gameplay, puzzles, co-op mechanics, bosses, and much more. Let's get to it!” - A.J. Maciejewski from Video Chums.
Get the dirt on Frozenbyte's ambitious sci-fi MMO, Starbase. Info on construction, factions, players per server, a console release, and more!
Is Trine 4 the return to form the series needs? Frozenbytes discusses the game's new mechanics, DLC possibilities, Google Stadia, and more!
It sounds like they put a lot more focus onto the combat with the other classes for once!