10°

Postmortem: Frozenbyte's Trine

Trine (2009, PlayStation Network and PC) is a fairytale-inspired platformer with realistic physics, which offers three characters and requires clever solutions to a myriad of challenges. The gameplay is based on fully interactive physics and each character's different abilities and tactics can be used to invent new ways to overcome obstacles -- and save the kingdom.

Frozenbyte was formed in 2001 by gaming enthusiasts with no professional game industry experience. Our debut game -- Shadowgrounds (2005, PC) -- was well-received by critics and gamers alike and we felt like conquering the world. In 2006, after the dust had settled on Shadowgrounds, a great "AAA" concept was developed.

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gamasutra.com
60°

Trine 5: Video Chums Discusses Its Gameplay with Frozenbyte

“Trine 5: A Clockwork Conspiracy is looking excellent so I sat down with Kai Tuovinen from Frozenbyte to ask all about what fans can expect when it comes to gameplay, puzzles, co-op mechanics, bosses, and much more. Let's get to it!” - A.J. Maciejewski from Video Chums.

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videochums.com
90°

Starbase Interview: Players per Server Unlimited in Theory, Game too Much for Consoles

Get the dirt on Frozenbyte's ambitious sci-fi MMO, Starbase. Info on construction, factions, players per server, a console release, and more!

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wccftech.com
KaiPow2175d ago

It certainly sounds ambitious!

Alexious2175d ago

I don't know, personally robots don't do much for me

agent45322174d ago

I don't know if it will work for consoles

60°

Trine 4 Interview: Frozenbyte on New Abilities, DLC, Possibly Tackling Other Genres, More

Is Trine 4 the return to form the series needs? Frozenbytes discusses the game's new mechanics, DLC possibilities, Google Stadia, and more!

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wccftech.com
KaiPow2183d ago

It sounds like they put a lot more focus onto the combat with the other classes for once!

Jackhass2183d ago

Yeah, hopefully the damn Wizard can hold his own now.