It really is the main ongoing debate amongst gamers: what makes a game? Is it the graphics and how realistic they are, or how cute the cell-shading is? Is it the gameplay and how unique the control and interface system is? Is it the storyline and how it enthralls you to keep playing? In my opinion all of these elements are what make a great game, but they are not what make a Zelda game. By now it is expected for Zelda to have good graphics, to have effective gameplay and to have a thrilling story, and it manages to do that. So when I sit down to play a major 3D console release to the series, none of that is really what I'm looking for. I'm searching for something deeper.