Game-Smack Ireland: Let’s face it, franchises are everywhere now. No matter what console you prefer chances are you’re looking forward to a sequel of some sort. From your Halo’s to your Gran Tourismos to the next Zelda. With publishers and developers realising the potential in these franchises, many of them are now been rebooted after many years of being dormant, most recently Xcom.
Some games featured in this list last made their appearance as recently as 2008 but others haven’t even been heard of since early 1990’s. I must admit though, some games featured are completely guilty pleasures and you probably won’t agree with me but that’s fine. Sound off in the comments section with your own list.
Game Pressure met with the one and only Josh Sawyer at Digital Dragons and chatted about RPGs, Pentiment, Pillars of Eternity, the state of the industry, and the genre.
From Horse Armor to Mass Layoffs: The Price of Greed in Gaming. Inside the decades-long war on game workers and the players who defend them.
maybe a real enemy is people who use terms like "the real enemy"
there can be more than 1 bad thing, t's not like a kids show with 1 big bad
Executives seem to often have an obsession with perpetual revenue growth. There is always a finite amount of consumers for a product regardless of growth. Additionally, over investment is another serious issue in gaming.
honestly, the "real" enemy of gaming, is ourselves
if nobody bought horse armor, shitty dlc would have died almost overnight
if we stood firm and nobody bought games from companies that were bad with layoffs, it would be solved
we're the idiots supporting awful business practices, we are the ones enouraging it
Greed and greedy people have and always will be the main issue for everything wrong in the world. Everything is a product to be exploited for monetary gain. Even when there are things that could help progress us along for the sake of making our lives easier that thing must be exploited for monetary gains. Anything that tells you otherwise is propaganda to make you complicit.
I've never thought "DEI" (although the way most people use it doesn't match it's real definition) is the problem with games. Good games have continued to be good when they have a diverse cast, and likewise, bad games have continued to be bad. There isn't a credible example I've seen where a diverse cast has been the direct cause of a game being bad.
Play as Polly, a silent girl on the run from her dark past in this neon-soaked psychological horror shooter.
freedom fighters
the suffering
otogi
panzer dragoon
dino crisis
Jet Moto