10°

Ludology 101: The Truly Academic Study of Gaming

Andy Johnson of TheGameReviews writes: "The goal of the academic world is to further human knowledge and understanding. Over the years, a kind of informal system has emerged. Thinkers and researchers operate in specific fields, seeking to gain an understanding of the academic literature that has preceded them as well as the actual world around them. They do this to contribute to a body of work for future literature, passing on improved knowledge and understanding about the world and our place in it to future generations, just as such knowledge was passed on to them. Healthily rife with vibrant debate and differences in interpretation, the academic world is sometimes slow to broaden its focus... it can be argued that video games represent one such example of this slowness to respond, which raises the question: can we ever expect games to become a subject of serious academic study, and if so, when and in what ways?"

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thegamereviews.com
Haly5079d ago

I've no doubt that in time games will be critically analysed and more respected in the academic world. After all it's happening with films. Plus if you look at various pieces of literature, many weren't written with the aim to be regarded as wondrously intelligent tomes, they were written to be entertaining.

It'll be a while though. It's taken nearly 100 years for film analysis to be seen as normal and respected!

Haly5078d ago

Heh yeah be a while :/

90°

Comedy Central New Animated Series Based on Golden Axe

Get the scoop on Comedy Central's exciting new cartoon show inspired by the iconic Golden Axe video game

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retronews.com
Knightofelemia1d 3h ago (Edited 1d 3h ago )

Golden Axe is a great game I enjoyed it on the SMS, Genesis and in the arcade. Great game but it truly was a quarter eater back in the day. I wish Sega could get the rights to the arcade port of Moonwalker another great arcade game I enjoyed. Collect so many monkeys and become Robo Michael lol.

70°

The Best PS2 Games of All Time [2024 Edition]

GB: "With this feature, we will be taking a look at 15 of the best games from the PlayStation 2's vast library."

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gamingbolt.com
130°

70 percent of devs unsure of live-service games sustainability

With so many games fighting for players' attention and interest losing out over time, time sink games are at risk of eventually losing steam.

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gamedeveloper.com
thorstein2d ago

It was worrisome to begin with.

It's a niche genre with only a handful of hits that can stand the test of time.

Cacabunga1d 7h ago

I like the sound of that!! I will for sure never support these gaas games.
Sony must be shocked at gamer's reaction, making them cancel a few of these and hopefully go back to the good heavy hitters they had us used to..
now bring on that PSPro reveal and show us some SP 1st party awesomeness.

CrimsonWing692d ago

What’s to be unsure of!? Look at the ratio of success to failure!

DarXyde1d 11h ago

It's pretty ridiculous.

Imagine having a breadth of data at your disposal to see the statistically low success rate of these games, only to be laser focused on the exceptional case studies.

shinoff21832d ago

Yes. Stop all the live service bs.

jznrpg2d ago

Only a few will catch on. You need a perfect storm to be successful in GaaS and a bit of luck on top of that. But a potential cash cow will keep them trying and some will go out of business because of it.

MIDGETonSTILTS172d ago

Helldivers 2 manages just fine…

Keep production costs low… don’t just make custscenes until the mechanics and enemies are perfected first.

Make so much content that you can drip extra content for years, and the game already feels complete without them.

Most importantly: make weapons, enemies, levels, and mechanics that will stand the test of 1000 hours. This might require more devs embracing procedurally generated leveled, which I think separates Helldivers 2 from Destiny’s repetitiveness.

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