I just spent my time copying and pasting these pics in the last Killzone article :/
Damn it.
The game is sounding incredible and there seems to be a great amount of new gameplay: If they TRULY are focusing more on the story I am going to be SO happy. There is such a rich back history to Killzone that largely went underutilized in K2 for a more "Action" type of story.
Jetpacks sound fun for Single Player too:
Also, I REALLY feel like playing K2 but want to do it with proper teammates: if anyone is down for K2, email me and we'll start a party! -- Playing right now with Rememberthe357, just add me on PSN
... I was thinking that first news post was bogus ... but I guess not. I already hear the out cries about it being on Earth the plot nick pickers who would bellow an outcry of "epic plot hole" ...
It looks great. I can't wait to see actual video of it running. Killzone 2 is still one of my favorite shooters and I still play it to this day. I hope Sony has a great showing of Killzone 3 at E3.
is it just me or is the pic of the troops coming in on the oil rig in the air on water?? it might be ice...but it looks like it could be an oil rig or something on water...
I read somewhere that the next Gamepro issue was going to have a full blowout on KZ3, so this might be from that. In any case, all I can say is, woah! This is pretty awesome.
Point is fast does not equal better. If the controls are the same for everyone and you can't excell at it then you lack the skills. Plain and simple. You wnat different controls go play Duke Nukem and let the millions who had no problem with the controls enjoy them.
If Killzone2 doesn't have responsive controls then I guess all those headshots I got in the MP were luck. Personally I can go from BC2 to Killzone2 with no problems.
FFS people are STILL misinformed about the delayed input timing issue...
"Weight" and a delayed input are not the same thing.
Thus "skill" or "twitch shooters" has ABSOLUTELY NOTHING to do with this. Actually if you want to be exact those WITH skill noticed the issue while others who DON'T have real "skill" didn't!
"Weight" is fine in a game but the issue Killzone 2 had was not with "weight", it was a delayed input timing/coding issue that was resolved in a later update (2 separate things) and the game plays SOOOO much better after the adjustment. PLUS if you like the old/original way you DON'T have to enable the fix in the options so EVERYONE is still happy (well except those who are misinformed about confusing "skill" with "weight" & an improper coded timing issue).
Oner, you think we could get a source for you claim as you state the weight feel was a "code issue". Considering I cant recall GG ever stating anything remotely like that, but several articles stating there approach was a more authentic combat feel. But hey after 5 years of dev time, millions spent, im sureeeeeee they would MISS a bug that changed the way the game felt, ya know when you would PLAY IT!!!!
the weight system wasn't the issue, it was the deadzone/input that was the issue. I liked kz2 but I'm not gonna lie about the controls just cause I like it. Can't tell ppl sh*t though
What I find amazing is how people can notice the input lag in Natal & Move but can't see/won't admit the input lag that WAS in KZ2. But before I go any further I am a fan of Killzone 2 and I am a BIG Sony supporter, just check out my previous posts for confirmation along with my youtube vids showing ALL my Sony equipment and setup's (multiple HDTV's, 3 PS3's, 2 PS2's, 1 PSP, 2 Surround's and 1 Soundbar (to name a few and amongst other misc stuff like Digi Cams, etc. and so on).
Anyone who did not "see" the lag when CONFIRMED PROOF was given ~
and later acknowledged by GG in the PS forums back then. If you don't "see" the issue it is simply denial. PROOF has been given it is not a "weight" issue because AFTER the update that FIXED the input lag the "weight" is still prevalent. Thus that is the confirmation of input lag being the problem and NOT "weight". 2 SEPARATE THINGS.
It's you bro sorry to break it to you. I had absolutely no problem beating the game for the first time on hard and playing mp. I am sure plenty of other had the same experience. Don't cry cause you didn't like the controls. Killzone 1 had the same type of controls so i don't see why they would have changed it for 2. If you don't like it go play Mag, or BF:BC or halo, or COD.
Character geometry (without jetpack) is, believe it or not, slightly down. With jet pack, it's probably about the same as before.
Need to see it in motion to find out how the effects and lighting have held up.
Frankly, if they're going to support 3D, it will be very difficult without cutbacks somewhere. Hopefully they'll cut back resolution and not effects or lighting.
Why? Because, while lower resolution usually means less detail, in 3D, the your brain gets more than twice as much information to process in each frame because you not only have two different angles on the same scene (one for each eye) but your spatial perception is dramatically increased. Killzone in 3D at 480P could be superb, particularly with MLAA and software upscale.
Seems Halo Reach has got a fight on its hands if this gets a 2010 release date.. Looking at those shots this has been in development since they finished 2 and that's longer than reach so I wouldn't put a 2010 release past them.
Lol yeah how come all these games getting leaked or announced out of no where I go to play RDR for couple hours come back and N4G covered with KILLZONE 3 AAAHHHHH!
i'll say it again, if i buy kz3, its not about the graphics, multiplayer setup needs to be setup in a superb way!, i own all 3 systems, i pledge allegiance to great games!
Has the best flow of any multiplayer game ive played.
The objectives just change within the match, you keep running, and playing. FANTASTIC way to set up multiplayer. I love BFBC2, but KZ2 nailed the flow. No slow moments or waiting. Love it.
You are absolutly wright cornelius (and i've played resistance 1,2, cod, bbc2, mag, etc etc)
someone has to explain that to the bots/noobs on gametrailers, repeating the same ridiculous "bubububuuu good graphics don't make a good game", they probably never played seriously killzone, or they are call of noobys, campers, autoaim addicts, etc = unskilled people who can't win with killzone online, or just stupid xbox fans downplaying again the best games (people have to remember that killzone was a goty contender, with great scores)
If Rico dies in the first 10 mins of Killzone 3, i don't care how good the gameplay is... the fact that I don't have to hear his voice will make Killzone 3 a win!!!!
everything sony wise seems to leak before E3, its a shame, i hope some stuff gets saved for the conference, it makes it more exciting to watch when you have no idea what they are going to bring.
cant wait to see more!!
e3 maybe?
*Brain Explosion!*
i'll say it again, if i buy kz3, its not about the graphics, multiplayer setup needs to be setup in a superb way!, i own all 3 systems, i pledge allegiance to great games!
I cannot wait for this game ^__^!!!!!!!!!!
tell u the truth i wish it was shown at E3 DO YOU KNOW HOW CRAZYY THAT WOULD BEE OMFG MEGATON BOMB BABY I CANT WAIT TO PLAY IT AHHHHHHHHHHHHHHHHHHHHHH