10.0

FingerGaming: Kometen Review

FingerGaming writes: "There’s heaviness beneath the lighthearted demeanor of our tongue-wagging protagonist, but it isn’t heavy-handed. The creators give the player freedom to assign a meaning, or lack thereof, to its world. They only offers suggestions in the form of cryptically themed planets, which read like artifacts from some forgotten world — our own".

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fingergaming.com
7.0

148Apps: Kometen Review

148Apps writes: "Some games are created to challenge you in one way or another. Some games have you shoot things, some games have you race things, and some games have you outsmart things, but Kometen is not that kind of game. Obviously inspired by the randomness that is Katamari, Kometen subscribes to the eastern way of thought in that games do not need to have a point, they only need to look pretty and be able to be played for as long as someone can sit down".

6.0

AppSpy: Kometen Review

AppSpy writes: "Kometen is the latest offering from well known Indie developer Erik Svedäng of Blueberry Garden fame. Pairing up with artist Niklas Åkerblad, it's an 'experience' based game that offers no true objective outside exploring the universe you're given by attempting to master gracefully propelling yourself from planet to planet."

NoDpad: Kometen Review

NoDpad:

One of the greatest things that the app store offers is the freedom of choice. Not only for consumers but for developers as well. Kometen developed by Erik Svedang and Niklas Akerblad is the perfect example of a relaxing and intriguing experience in the guise of a game. Many people ask the question can a game be art? Those same people try to squeeze lots of games into that description but after Zen Bound, only Kometen has come even close to answering that question with a resounding yes.