110°

Vote for the Best Games of E3 2007

The Booth Babes may be gone, but the games have not!

Did Killzone 2 live up to the hype?

Did Call of Duty 4 own the show?

Does Super Mario Galaxy rock your world? (did I just write that???)

Vote for what games you feel had the best E3 2007 Showing! Simply vote up or down and this dynamic list will add your vote! If your favorite moves up or down, you can even re-vote! We'll report on the results in a week or two...

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gamerdeals.net
hotshot12376119d ago

I DONT CARE WHAT ELSE HAPPENED. BUT KILLZONE CAME CLOSE AND STILL HAS 7 MONTHS TILL RELEASE

razer6119d ago (Edited 6119d ago )

Call of Duty 4

But would of voted Mass Effect if they had actually shown more of it to the public.

Everyone should vote because this is obvious the definitive poll for game of E3 at gamerdeals.net LOL! I know I always seek my gaming info from gamerdeals.

Shaka2K66119d ago

' ' Did Killzone 2 live up to the hype?

Did Call of Duty 4 own the show?

Does Super Mario Galaxy rock your world? (did I just write that???) ' '

1.It was even better it owned the complete show KillZonE3 was E3.
2. overated.
3.mario is still alive?

ud6119d ago

ps3 top 10 woop! woop!

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350°

PlayStation 3 Games That Desperately Need a PS5 Remaster

The PlayStation 3 may not have been the strongest generation for Sony, but there were still some diamonds in the rough that deserve a revisit as PS5 remasters.

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wealthofgeeks.com
OtterX40d ago (Edited 40d ago )

Even if they could just remaster and put on PSVR2, some would still look great as VR titles and could do a whole lot to bolster the headset w these exclusives! I'd imagine the investment of reworking these titles into VR would be way less than building new games from the ground up, and they could be amazing experiences, and VR often makes flat games feel fresh again. The Resistance and Killzone games are particularly what I want to see!!

Rude-ro40d ago

I played killzone 3 in 3d and it really changed the game per being immersive.
In vr, that would be even more awesome.

darthv7240d ago

Funny you mention that... my son wanted to play some PS3 games in 3d on my PS tv and he was blown away by how good KZ3 was. It really was a great addition to the game. Im surprised there have not been more 3d games from that era being ported to the PSVR/VR2.

_SilverHawk_40d ago

resistance 1-3, killzone 1-3, uncharted 1-3, uncharted golden abyss, folklore, socom 4 , motorstorm, twisted metal, MAG, heavenly sword

Cacabunga40d ago

Killzone 2+3
Sly Thieves in Time
Crack in Time
God of War Ascension
Motorstorm
Modnation racer
Infamous 1+2

Profchaos40d ago (Edited 40d ago )

Killzone trilogy in VR would be amazing bonus points if they offer shadow fall.

There was a psvr1 Killzone project that supermassive was working on at one stage which wasn't up to scratch and Sony brand it back in house I was hoping we would see that on psvr2 eventually.

Personally I'd love to see some more love or acknowledgement of psvr2 from Sony in general it was a expensive headset and Sony barely acknowledge it's existence

seanpitt2340d ago

The amount of work needed to remaster these games wouldn't be beneficial on a financial and business sense.. MGS4 would probably be the best bet as it would need the least amount of work!

Iceball200040d ago

YEAAASSSSS! I miss this franchise and wanna play it so bad again.

Father__Merrin40d ago

The time is perfect for a resistance fall of man game campaign coop multiplayer

InUrFoxHole40d ago

The resistance series is str8 trash to me. Socom 3 I would welcome. Or killzone MP.

Marcus Fenix40d ago

A Resistance reboot will be awesome

Michiel198940d ago

That's what Bungie should make, Ill keep saying it until it happens

1Victor40d ago (Edited 40d ago )

Resistance was ok but Warhawk and Starhawk was better and kept me coming back for almost a decade of fun and petty revenge on the loud mouth unskilled players 🤣
Edit I loved capture the flag dropping the pot on the flag carrier was extremely satisfying as well as transforming your plane in bot form and stumping them to death 😱

40d ago
Michiel198940d ago

Resistance was the best co-op fps I ever played after L4D2

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230°

20 Years of Guerrilla: The Story of a PlayStation Studio

The Amsterdam-based studio reflects on its humble beginnings, beloved franchises, and growth through the years.

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blog.playstation.com
SullysCigar344d ago

Up there with the top tier in the industry. Love Guerrilla Games - Horizon Burning Shores is simply STUNNING.

1Victor344d ago

Can’t wait for their next franchise

SullysCigar344d ago

Same. They nailed it with Horizon. The trouble is I also want a new Killzone! Can't I just have it all?!

jznrpg344d ago

I’m with you I want Horizon 3 , Killzone and new IPs

badz149344d ago

I have yet to play Burning Shores as I just started Forbidden West (bought at launch, just unwrapped last weekend LOL) and playing on PS5.

man...I still can't believe the graphics especially now I'm playing it on my LG OLED. that graphics and with stable performance backing it up, GG really is the master of their craft!

Vengeance1138344d ago

32.7M sales in the Horizon franchise! With 8.4M coming from Forbidden West alone! Truly a hugely successful game and franchise as a whole. Looking forward to Horizon III

Shane Kim344d ago

That's kind of a huge drop though. It's only been two games.

VersusDMC344d ago

One year after realease HZD sold 7.6 million.

https://www.noobfeed.com/ne...

So not a drop off.

Unless you're saying a HFW should have sold as much now as HZD sold in 5 years?

Vengeance1138344d ago

It's been 3 games, this includes Call of the Mountain. Also no, its a great improvement over HZD.

solideagle344d ago

lol you are comparing:

HZD: 28 February 2017 - May 2023 (6 years+)

HFW: 18 February 2022 - May 2023 (1 year+)

We will see if it surpass original number.

Phoenix76344d ago

@shane, 2 full main games, 2 DLC add ons, 1 VR spin off game, oh and a an official LEGO set.
Not too bad for an ip that's only been on market for 6 years

+ Show (2) more repliesLast reply 344d ago
REDGUM344d ago

Wow, very impressive. I didn't know the numbers were so high for Forbidden West. Still playing through it myself

thesoftware730344d ago (Edited 344d ago )

Yooo, when I first saw that Killzone 1 footage at E3, my friends my brothers and I were like, Holy shit! When it came out, it didn't look exactly like it, but we sunk so many hours into 1 & 2.

I even liked Killzone: SF, it was a spectacle to look at, and even today it looks good. I hope they make a new one. Can you imagine how that will look, and they can get some modern FPS pointers from Bungie.

blacktiger344d ago

thank you fps lover, I'm with you

talocaca344d ago

Such a wonderful studio. They deserve all their success.

The Decima Engine is absolute 🔥 I'm just mad they have abandoned Killzone.

OzzY-waZZy344d ago (Edited 344d ago )

Kinda wish they move on from Horizon tbh.

potatoseal344d ago

They are probably working on mutiple projects. One of them is Horizon 3, but another is a multiplaer game and probably somehting else.

Imalwaysright344d ago

There were rumours that they were working on a Socom reboot.

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130°

Rock Band Doesn't Need Plastic Instruments to Work

TheGamer Writes "Harmonix has proven plenty of times it can make Rock Band work without instruments."

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thegamer.com
Christopher478d ago

I mean, yeah, but was anyone saying otherwise? The fact is people liked the plastic instruments rather than pressing buttons on a controller. They enjoyed the simulated experience.

isarai478d ago

"Work"? No, but to be good? It's absolutely necessary. Not having the accessories is like playing a lightgun shooter with an analog stick sure it works, but one experience is completely unique and fun as hell, and other is torture trying to make do playing in a way it was never meant to be played

LucasRuinedChildhood477d ago (Edited 477d ago )

"trying to make do in a way it was never meant to be played"

I disagree. The accessories were a fun gimmick (and very marketable) but they were added AFTER the genre had been well established with games like Frequency and Amplitude (both also made by Harmonix).

The gameplay formula is different on a controller - there's a focus on switching lanes and contributing to all of the instruments.

Never played Frequency, but Amplitude and Rock Band Blitz were really good. I would love to get more of that kind of game. It's basically a different part of the genre, and stands on its own.

isarai477d ago

The insurmountable difference in popularity between Amplitude and Rock Band proves my point

LucasRuinedChildhood477d ago (Edited 477d ago )

Popularity isn't proof of quality. If it was, then Harmonix wouldn't be making music for Fortnite now. lol. Our disagreement wasn't over which one is more popular. Amplitude and Blitz just aren't "torture" to play.

Rock Band 4 and Guitar Hero Live failed to revive their sub-genre, and Rock Band 4 caused Mad Catz to have to file for bankruptcy. Doesn't mean that instrument-based music games are bad.

It does mean that there's too much overhead and risk for anyone to take a gamble on a big budget game that needs instrument accessories now though.

For the genre to thrive, for now, it needs to do so without the instrument accessories. That's just a fact, unfortunately.

VR games like Beat Sabre (a new sub-genre) and traditional music games make more sense and are more viable right now.

LucasRuinedChildhood477d ago (Edited 477d ago )

*"If quality is always proved by popularity, then Harmonix wouldn't be making music for Fortnite now."

Yi-Long477d ago

I think CHEAP plastic instruments is THE reason why the instrument-genre ‘died’.

People invested in buying the game AND the peripherals, so the guitar, the dj-set, the drum, whatever, and the experience was absolutely fantastic. Great fun, great music, etc.

But then the instruments would break. A button would stop working, or your hits wouldn’t register, and that kind of hardware failure would end in you not being able to play the game as intended, and thus you not getting the scores you deserve.

So, now you had a great game, but a broken instrument, and nobody is gonna buy a new plastic instrument every 3-6 months in order to keep playing the game.

A solution would have been to release better quality instruments (obviously), at a slightly higher price, so you could have kept the new games coming and the genre alive, but sadly, that didn’t happen.

dumahim477d ago (Edited 477d ago )

The only issue I ever had with any of the hardware was the drum pedal on the original rock band set stared to crack in half. The reason I, and other friends I know who played, lost interest is they weren't putting out new tracks that we were interested in anymore. I think earlier this year I looked through the releases for the last 2 years or so, and there was maybe 3 songs I would have bought.

slayernz477d ago

Yeah I had this happen too with my drum controller, I ended up attaching a metal strip to it which fixed it up nicely.

sinspirit477d ago

Can it work? Yes. Does it compare? No.

monkey602477d ago

Bust a Groove, Gitaroo Man and Parrapa the Rappa were such good games. Neither needed any extra peripherals

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