Epic president Mike Capp talks about why they are now Console first devs and how they still love the PC market.
This wasn't a mystery, Mike Capp.
The money lies with consoles.
Why are Sony and microsoft making losses then? sony being 5billion in the red. micro yet to announce a good profit on the xbox. Micro would have closed shop had it not been for windows.
@tigersnake86: Omg, here we go again... The fact is there is still a lot of potential to make money on the pc which devs havent realized. Pc gaming has proved time and again that good devs who make good games get in all the cash, unlike the console market where any generic game can make an easy quick cash. Pc games require quality and devs who spend time on that get a LOT of money... If you don't believ me, just click on this link: http://www.videogamer.com/f... Devs like Epic are scared of pirates and not willing to take a risk, which is understandable yet by not making the game on another platform, which could increase their profits, they are taking a big risk.
@tiger The most money making game out there is on the PC. World Of Warcraft with around 11million Subs. Thats about a billion in yearly revenue. WOW alone makes more profit then Sony and Microsofts gaming division combined... since both of them are in losses lol. Like Sid4gamerfreak said devs just need to work on it to get money on the PC. It just doesnt work like on consoles where any rehashed stuff will sell.
You guys do realize that Sony and MS make money off software too right? Hardware might post a loss but Software makes up for it.
@Wicko yep we do. Fact they are making losses even software sales considered is alarming. We know Microsoft is in it to mess up Sony. If thats their goal then they have been very successful so far. Sony now deep in the red with 5billion usd + in losses. Sony as a company announced 450million usd as losses for the last year. This can be thanked to the losses by the gaming division which stand at a hefty 850million usd alone for last year, dragging the entire company into losses. Atleast 1 year into the PS2 generation Sony was making money. Today almost 4 years into this generation they are really hurting already. Now consider they need to invest money to research on the PS4 and then be prepared to make losses on that product. Doesnt look too good imo.
Its not about micro or sonys revenue but rather all the publishers and game makers that make bigger wads of cash on a console than on the pc. You might say wow but i say oversaturated no other mmo or game on a pc for that matter will get a success as wow anywhere in near future so whats the point of developing first there. Besides the nubers you site are for the companys as a whole not their game divisions which according to the latest info are profitable and helping their respective companies from being a lot worse.
@ Greysturm i said the samething but i got reported for spam lol
it exists on both Xbox360 and PC. PC is just easier. But that doesnt stop Valve from making millions.
I agree, I remember Valve saying around the time of HL2 release that digital distribution will be the future.. well atleast that's where they are heading with the Pc, with most of the companies now opting for releasing game on steam.. and it works really well.
console right now that games can't be pirated yet.
Privacy is easier on the PC than the XBox 360.
Not by as much as you'd expect, plus try and pirate AC2 of Silent Hunter 5...
piracy was big on the pc before too, back in the day when they used to make good pc games
@Epic Blaming piracy is very easy when you are putting out crap games. I cant recall the number of unreal tournaments you put out to milk the franchise to hell. How many do you expect the ppl to buy? ppl wont keep buying the same crap with new maps over and over again. All you got left now is Gears of war on 360. Which too only sells cause its a 360 exclusive and the fans like to support it. Aside that you got nothing left. @below When i mention unreal tournament franchise milking, i ment for the PC. Which was where the game originated. Epic made sure milk the franchise on a yearly basis. Then they complained games dont sell on PC. If they go ahead do the same with xbox 360 would they have had gears of war 5 out by now i am sure its sales would have plummeted too by now.
I'm not agree with some of youre statement. The 360 is also pirated, i know allot of people play Gears illigal on they 360, but in order play live, you have buy the game itself. You must know how much people play 360 games on there 360 illigal.
^ hooked on phonics?
So, i got 2 disagree that means that some people believe that the 360 is not cracked. Well, i din't know that some people are so un informed those days ----------------------------- ------------------------------- ---------- PMR_21 "hooked on phonics?" What do you mean about this?
@Champ21, I agree with you on the fact that milking is bad, but it doesn't give anyone the right to go pirate it just because a new game is being released every year. Just don't buy, don't play it.
my point was... pirates will always be around. however due to constant milking, the real buyer will just not buy anymore. I remember i purchased the original Unreal, then unreal2, also purchased unreal tournament. However once Epic constantly released a yearly game. It got stale i stopped buying or playing the franchise for that matter. Pirates will always pirate it never expect them to pay, however constant milking without getting any new IP out will lead to the real buyer not buying the game anymore.
Loss in sales does not automatically mean piracy. Just because a guy doesn't buy a game doesn't automatically indicate that he has pirated the game. It is very possible that many people didn't buy the game and didn't pirate it either. I'm really tired of devs generalizing on the PC crowd, as if labeling all PC gamers as pirates. If they don't want to make PC games, nobody's forcing them to. Besides, remember when Gears 1 was touted as 'the best game of 2006' on 360? Remember the reaction it got from most PC gamers when it came to PC in 2007? I believe the most common term was 'overrated piece of s**t'(and no I don't give a crap what the so-called reviewers had to say). See how different the PC crowd and 360 crowd is? P.S. - Cliffy B. is still 'Douchebag of the Year' every year.
PC is dying Champ
No, it's not.
They also have UE which has been the engine for Gears, Batman AA and Bioshock all with GOTY. Lets not forget Mass Effect 2 will also be up for GOTY. Gears is the 4rd biggest selling exclusive this gen over all gaming platforms, if you don't count the Wii then it's the 2nd biggest.
Totally agree with you. I used to be a staunch fan of Epic and the Unreal franchise, but such terrible released as Unreal Tournament 2003 (which Epic themselves admitted was a mistake) soured it. UT 2004 was the best in the series ... then they figured they cater to the console crowd and release UT 2007 (excuse me, UT3, stupid console renaming BS). UT3 totally and utterly sucked on the PC and was a slap in the face to all loyal fans. So Epic only have themselves to blame. If they were to release UT4 on the PC I can pretty much guarantee it will flop since most of the loyal fans won't want to get burned again with a simplified console port. I know I won't buy it ... well not unless they go back to their roots and develop it for the PC rather than for the XBox and then port it.
So why was Gears of War 2 the No. 1 Most Pirated Game of 2008 then genius?
there is no way it beat out wow
That is the hardware cost losses. and from where you get 5 billions sony losses. and they are making up this from software sales. and by your logic gaming companies will go bankrupt within days.
What?! I assume they mean "Well, that's everybody else's excuse!" because there' no way that can be their argument.
GOW to be exclusive the piracy plagued X360 over the PS3 which is uncrackable until this moment. Epic Fail.
cya cliff, I don't give a damn about you leaving PC. what did you make lately? gears of war 18 months after 360 version and trying to make us pay for GFWL. and running like poo should I add Oh and UT3 which didn't add anything over the good 2004 Yeah thank you so much. Oh and you're blaming piracy on top of that? don't clap the door when leaving
trouble is piracy is also a problem on x360, so one wonders how long before dev's rule out platforms that have piracy problems all together, ps3 has no piracy at all:):)
I also dont see a problem with pc development right now anyhow. Epic are getting a bunch of money from microsoft, and they managed to get a megahit series on console... things are good for them right now. I wish they would just shut up about pc gaming and piracy.
I'm surprised Bulletstorm is even coming to PC, I can imagine People Can Fly had to convince Epic to bring it to PC, its a PC game at heart, Painkiller is still one of my favorite PC shooters, I don't know how or why the FPS market has shifted away from face paced skill based shooters into duck and cover regenerating health...I like them both I suppose, but when every game is a Call of Duty clone it gets a little old. That being said, possibly strong Bulletstorm PC sales(assuming its good) could prove to Epic that PC is just as strong as ever, as evident from Steam's exponential growth.
I'd see if Epic was making games solely for the ps3 but making games primarily for the 360 and blaming lack of pc development on pirates is like getting out the pool because the water is too wet and standing in the rain. You either handle pirates the way Ubi does or the way Valve does. Simple as that.
I cannot wait to hear Blizzards take on the problems making games on the console ....... oh wait Blizzard don't do anything on the console so it wouldn't be appropriate for them to say anything. Just like Epic haven't made a PC game since Gears of War 1. So a company that hasn't done anything on the PC in at least 3 years really does not have any right or knowledge to comment on the problems with the PC. I find it curious how other developers are able to utilise the PC and do very well. Perhaps Epic should be blaming "piracy" a little bit less and take a look at how they do business on the PC that seems to be the problem here NOT piracy. Hell their games aren't even worth pirating let alone buying.
Exactly. Piracy is just a safety net for their PR when their games flop on the PC. Their policy is - "If it sells, milk it. If it bombs, blame piracy." BTW, Gears 1 sucked. And I'm willing to bet the sequel is more or less the same. Epic can stick with 360 and keep on milking the Gears franchise for all I care.
Piracy on X360 is easier then PC
No it isn't, 360 needs a mod while PC needs just a bit torrent app. How is other OS on the PS3? Oh... that's right it's gone :D
I find it hard to find a non modded X360 to buy. X360: Buy, Download Torrent, Burn, Play PC: Cracking on same games is hard
So they put there leading franchise as 360 exclusive, where it's even easier to pirate games.
Just wait, bulletstorm will come with horrific DRM + activation limit + GFWL as a mandatory install, then it will be pirated, and they'll blame everyone but themselves. UT3 will be my last EPIC game, thanks for the bots douchebags, i'll be playing it long after your company is dead and gone
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