PSUNI: Insomniac Games, our beloved PlayStation developer, has been providing Sony with key franchises for years. Spyro the Dragon, Ratchet & Clank, Resistance; all have been corner stone products from a studio that puts out AAA titles year-on-year, every year. Industry analyst Michael Pachter, who we don’t often listen to, thinks the studio is making a mistake with this exclusive approach.
Shaz from Pixel Swish: “Both Insomniac Games and Ubisoft have given us games with dual protagonists. However, where Ratchet and Clank: Rift Apart’s duo feel exactly the same, Assassin’s Creed Shadow’s Yasuke and Naoe feel unique.”
They are exactly the same because it's another version of Ratchet within the multiverse. It's not Ratchet himself or a female version of him but it's someone else who's taken his place / role within that Universe.
with ratchet, they are the same, they play the exact same.
im not even sure why this needs to be said, we all know.
They weren't trying to make them play differently, literally 2 versions of the same person. Wo ur saying they failed at something they never set out to do 🤨
What in the f who even thought of that concept and connect these two games that released years apart and have nothing to do with each other.
You could of said fuel protagonist vs other times where AC did duel protagonist or a game like GTA v that allows for on the fly switching
Like how desperate are they for clicks
Rivet's character was more useless and forced than Abby from TLOU2.
MULTIVERSESSSSSSS!!! Remember that trend people lol? Also remeber how a beloved vilain Dr Neferious was reduced to a braindead wimp and a parody of himself?
Insomniac's Ted Price talks about the ballooning game development costs, and how it was a studio decision to focus on single-player games.
I'll be that guy. Their writing needs work cause the story in both Spiderman games were pretty bad. I'm all for more SP games, I prefer em, but man is writing in games in general just gawd awful.
Where are the days where we could have both a really good story and a really fun multiplayer without sacrificing one of the two.. It doesn’t have to be a live service title to be multiplayer. I understand there’s a lot of work that goes into keeping up with it, but still.
Insomniac: "An update about our VR titles: they're coming back to the Meta Store!
The affected games should be live again: Edge of Nowhere, Stormland, and Feral Rites. 🥽
VR players, we appreciate your patience while we work with Meta restore access to these games."
Maybe Sony look after these studios. So a good working relationship can be worth more than money. IW had all the money in the world
Ugh, Pachter. Hate this guy.
Insomniac would raise profits from going multiplatform but they have a tight relationship with Sony and I do believe Sony treats them well if I'm not mistaken. I know First Party has benefits, not so sure about 2nd party, but staying exclusive to a platform can make a game better for the most part. I'm hoping this new game utilizes the PS3.
Hey Patcher do you even play video games?
Yes Patcher we all know every 2nd party studio is crazy for not going multi-platform, only thing is when you do that you need publishers and i doubt Sony wants to publish a game for another system. I see them doing what Epic did (for the most part) and using their other studio for multiplat games and just make a deal with a big publisher like EA. I see them doing that because they have to make an IP that they can own and that would be the best way as long as the deal with the publisher let them own the rights to it.