Crytek has revealed that the Crysis IP was not originally designed around the nanosuit.
Speaking at EA's Spring Showcase this week, Crytek's Nathan Camarillo explained that the idea of the suit, and the combat advantages it provides, “came late in the development of Crysis 1.”
Holger Frydrych has just released a cool VR Mod for the 2007 version of Crytek's first-person shooter, Crysis.
Playing it right now looks amazing! :D
so much fun, i hope they make a vr mod for crysis 2 / 3 too!
This is amazing. This is the direction VR should go in to boost adoption. Since I have beaten every Crysis except 1, this is now a good excuse to correct that problem.
According to Crytek CEO Cervat Yerli, "I want[ed] to make sure Crysis does not age, that [it] is future proofed, meaning that if I played it three years from now, it should look better than today." Yerli and the team designed Crysis' highest graphical settings for the PC hardware of 2010 and beyond.
While Crytek has officially announced Crysis 4 is in development, nothing new has surfaced. For now, gamers' only way to scratch that itch is to play the Crysis Remastered Trilogy available on PC and consoles.
OG 2007 Crysis (not the remastered weirdo), is & will forever be a legend amongst the PC community.
I mean the lighting and physics still hold up extremely well. I still revisit it from time to time.
I remember when I tried to play Crysis with my Intel Pentium Dual core E2200 @2.2GHz , 4GB ram and GeForce 9400gt. I was a kid back then and that was the best I could do. I would get about 15 to 20 fps. When I over clocked the CPU to 2.8GHz I would get about 40fps. The experience wasn't good at all and it was the only PC game I could not run back then unless and put the settings on low. At that point the game went from cutting edge graphics to PS2 graphics. To this day I haven't completed the OG Crysis. I was able to complete Crysis 2 and 3 after building a new PC when I got my first job.
"The shader work that came out of this was mind-blowing at times."
Well worth the extra work ! I enjoyed all 3 Crisis games and would also love a new one .
Still wish game development was overall this passionate and minutious about their projects. Obviously, there are still some great studios as exceptions.
I haven't beaten the first Crysis but I did play Crysis 2 and Crysis 3. I know some PC players were annoyed by the last 2 games being developed with consoles in mind but I believe it was an improvement. I had a great time with Crysis 3 to the point where I believe it was too short.
Funny how it has become such a big part of the game.
I think I heard similar things about the original StarCraft story line. It never circulated so much about Kerrigan, it was a late development idea.
I bet the lightsabre wasn't meant to be the focal point of StarWars either! :P
Really? That seems... kind of a fundamental part of the game. To the extent that it was the main selling point, at least. Surprising. I wonder if they previously just had the powers on, but less developed - no stealth, but you had speed, strength, and armour perpetually on?
Setting armour to a different mode was very, very clever though. It made you horrifyingly vulnerable when not using it, but using the other suit abilities required you to switch away from it.
That's quite a surprising development - I suppose it shows how things just fall together when games are being thought-up.
Did anybody check out the trailer on PSN? I was pretty disapointed in the quality from a CGI trailer. I hope they still have a ton to polish yet but figured for a game that is talked like it is going to blow away KZ2 and sorts is hard to believe by the poor quality that I saw. Just curious what others thought.