Resolution Magazine writes: "And that's the key to solving this problem – overcoming the translation between mediums – and this solution is not unknown to everyone. One game in particular comes to mind that uses this solution: Spiderman: The Movie 2. What Spiderman 2 did that allowed for the game to shine from its own merits was simple: it strayed away from the film's narrative. It had help with this, drawing elements from the Spiderman world in the comics as well as the films, but the method to overcome the adaptation issue is sound. A film or TV show that has enough depth in its design allows game developers to produce titles based in the same world, but which deliver a different story."