DualShockers writes: "There is somewhat of a conundrum these days in the gaming industry. When games are designed, they are designed to cater to a certain audience, presumably the developers know this, the publishers know this and the end-user – us gamers – know this. We know ourselves well enough that we can spot a game that appeals to us from a mile away. Some games are designed to be controller-crushing-difficult and some games are created just to tell you a story and the audience goes along for the ride. Yes, indeed, there can be a happy medium, but what should be more important? What is more important to you?"