VG247's Patrick Garratt: Crysis is a tough act to follow. Three years on, the Crytek shooter is still considered to be both a PC graphics benchmark and a hardcore darling, so bringing the IP to consoles raises some obvious questions: will the PC version be crippled? Will the console versions be choppy? Will Crytek manage the transition from PC-only to multi-plat without imploding? Will a comet ever destroy life on earth?
They seemed obvious to us, anyway. We asked Crysis 2 executive producer Nathan Camarillo for the answers. Apart from the comet one, obviously: we've all seen Armageddon.