StarCraft 2 Release Date Hinted at 2010-05-22 in Korean Commercial

Korea, the home of StarCraft has recently had three commercials released from Korean Air, the primary airline in South Korea.

From the outlook, it COULD be release date of StarCraft II, but there are a few questionable details.

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Leord5202d ago

That model is pretty well done.

toaster5202d ago


Starcraft II released today. And in related news the whole country of South Korea disappeared within 10 minutes of the launch of the servers.

Leord5202d ago

Lol. Bubbles for you sir!

5202d ago
jdktech20105202d ago

Actually last I heard they were aiming for a Mid 2010 release (June-Aug) because they want to get this game out before Cataclysm hits or they have the potential to effect each others sales..plus it just makes sense

SC2 Mid 2010
WoW: C Late 2010
D3: Early-Mid 2011

Just makes sense as a schedule

TheIneffableBob5202d ago

The date May 22nd refers to the date of the OSL Finals, not any type of SC2 release date.

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Cogo5202d ago

Hehe, love the Dark Templar one. lol.

champ215202d ago (Edited 5202d ago )

Such little time left, if this is out in may there wont be time for any other game.


Blizzard games usually release quickly once they are in open beta, if it really does release in May its going to take up any gaming time i do have.

Leord5202d ago

What do you mean?

Cat's beta is rumoured to start before SC2 beta ends.

Cogo5202d ago

Are you talking about blizzard games or not?

do you mean May is a LATE date or early?

Sorry the confusion hurts my head :)


The date it is for a Tournament in Korea.

Leord5202d ago

22 May sounds a bit early.

Terrice5202d ago

Indeed, its less than a month away. Surely there'd be some warning beforehand.

UIOP5202d ago (Edited 5202d ago )

interesting, but the 'possible' release of the world editor in the Beta, seems like it would have turned into a definitive 'no', if May is the targeted release month.

Cogo5202d ago

They never promised that though...

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$15 horse for WoW made more money than StarCraft 2: Wings of Liberty

Jason Hall, currently an indie developer and former Blizzard employee, has been sharing some really interesting stories from his long career in the industry for a while now. Some of them are truly insightful, while others may seem depressing.

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Sciurus_vulgaris244d ago

I’m a little shocked that StarCraft 2: Wings of Liberty sold only around 6 million copies. The original StarCraft did over 11 million. Maybe Blizzard was too leisurely in releasing StarCraft 2? Starcraft 2 came out 12 years after it’s predecessor.

Plague-Doctor27244d ago (Edited 244d ago )

Im surprised too. Starcraft was still a huge name in 2010. It was kinda the only new RTS around and other genres like MOBAs hadn't really kicked off yet. I do remember at the time sentiment around the game was
pretty angry the game was being split into 3 but I doubt that would have impacted sales to that degree

Sciurus_vulgaris243d ago

For a long time I believed StarCraft II sold on par or better than its predecessor. There was so much hype for the game. Plus it had a pretty strong E-Sports scene for a few years.

Myself and half a dozen friends all bought StarCraft II: Wings of Liberty and played it religiously for a full year. While I bought the expansions, most of my friends did not. RPGs seem to be a generally low selling genre.

Nerdmaster243d ago

I'm not shocked at all. This was an early example of Blizzard being greedy. Instead of releasing a complete experience, splitting Starcraft 2 in 3 parts so it could make us purchase it 3 times if we wanted to know the whole story and play story mode with the other races.

Sciurus_vulgaris243d ago

I originally had that stance. However, Wings of Liberty, was just as long, if not longer than StarCraft 1. The expansions were of decent length too and added a good amount of additional content.