A.V. Club writes: "In most games, dying is a sign of failure. In Plain Sight, it's the key to victory. This strong debut from indie developer Beatnik Games puts players in control of a robot armed with a katana and a self-destruct button. Each time you kill another robot, you steal its energy. But your ill-gotten goods aren't turned into the points you need to buy upgrades until you blow yourself up, preferably taking others with you."