290°

Starcraft II Petition Nears 250,000 Signatures

GamerZines: Remember that Starcraft II petition we reported on last year which only had around 3,000 supporters? Well, it has swelled a bit since then with the signatures numbering close to a quarter of a million.

249,074 people want Blizzard to put LAN support back into Starcraft II - at time of writing - with the first part of the sequel, Wings of Liberty, to be released over the coming months.

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gamerzines.com
Darkfocus5213d ago

I don't see why they wouldn't put it in. people will find a way to hack B net for SC2 anyway.

vhero5212d ago

these things never work anyways and now we know the real reason they removed LAN and that was so they can charge a monthly fee for online play..

ThanatosDMC5213d ago

They dont want LAN so that people would buy more copies and of course use Battle.net.

Besides people will probably just buy one copy and copy the cd-key over and over again if they did. So they want SC2 to be hosted on their servers instead. Nothing wrong with that... i mean, internet speed should be able to easily handle a game like SC2 since not a lot of crap is happening on screen compared to games like Company of Heroes and the like.

vhero5212d ago

They removed LAN so they can charge a monthly fee to play online like WOW they have already confirmed this is going to happen.. They claimed it was because of piracy at first but this has recently found to be a lie..

ThanatosDMC5211d ago

Didnt Blizzard state that Battle.net will be free?

AntoineDcoolette5210d ago

Outside of Russia, has it been confirmed anywhere that it will cost a monthly fee to play SC2 online?

And there's the possibility of Russian's paying a monthly fee because of a different market set up. 15$ version with 4 months of online play, 30$ version with 12 months of online play, and there will be an option to upgrade to the European version for unlimited online play.

El_Colombiano5213d ago

No LAN has almost killed off Starcraft 2 for me. Now I am certain Starcraft will never be upstaged bu any of it's coming sequels.

jadenkorri5212d ago

its confirmed for russia i think, but cmon, their so gonna charge per month for us... If they do, ill be dling it to play the campaign and thats it.

vhero5212d ago (Edited 5212d ago )

Thats not just gonna be for Russia.. There is no way on this earth they are gonna charge for 1 continent and not the rest. They just won't release the info until near launch and they have the setup in place. If you really think they are only gonna charge for Russia with a monthly fee you need to stop it.

I am refusing to buy the game and definetly getting the pirated copy out of principle and playing on pirated servers to prove my point. I always buy games that deserve my money like c&c and WC/SC series but this will be the first I am boycotting. Blizzards biggest ever mistake was joining with activision. Funny thing is it wouldn't have happened if it wasn't for the success of that blight on the world called World of Warcraft (I hate that game it ruined a great company)

AntoineDcoolette5210d ago

1) Russia isn't a continent
2) Are you going to legitimately obtain a copy once you realize there isn't a monthly fee?

Darkfiber5213d ago

So what. Not like they still aren't all going to buy it. Blizzard doesn't care.

XxRoosterxX5212d ago (Edited 5212d ago )

that internet petitions mean NOTHING to developers/publishers.

The last PC petition for MW2 was embarrassing. The majority of the people who signed the petition, bought MW2 despite the absence of dedicated servers.

Here's a pic for proof.

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170°

$15 horse for WoW made more money than StarCraft 2: Wings of Liberty

Jason Hall, currently an indie developer and former Blizzard employee, has been sharing some really interesting stories from his long career in the industry for a while now. Some of them are truly insightful, while others may seem depressing.

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gameworldobserver.com
Sciurus_vulgaris253d ago

I’m a little shocked that StarCraft 2: Wings of Liberty sold only around 6 million copies. The original StarCraft did over 11 million. Maybe Blizzard was too leisurely in releasing StarCraft 2? Starcraft 2 came out 12 years after it’s predecessor.

Plague-Doctor27252d ago (Edited 252d ago )

Im surprised too. Starcraft was still a huge name in 2010. It was kinda the only new RTS around and other genres like MOBAs hadn't really kicked off yet. I do remember at the time sentiment around the game was
pretty angry the game was being split into 3 but I doubt that would have impacted sales to that degree

Sciurus_vulgaris252d ago

For a long time I believed StarCraft II sold on par or better than its predecessor. There was so much hype for the game. Plus it had a pretty strong E-Sports scene for a few years.

Myself and half a dozen friends all bought StarCraft II: Wings of Liberty and played it religiously for a full year. While I bought the expansions, most of my friends did not. RPGs seem to be a generally low selling genre.

Nerdmaster252d ago

I'm not shocked at all. This was an early example of Blizzard being greedy. Instead of releasing a complete experience, splitting Starcraft 2 in 3 parts so it could make us purchase it 3 times if we wanted to know the whole story and play story mode with the other races.

Sciurus_vulgaris252d ago

I originally had that stance. However, Wings of Liberty, was just as long, if not longer than StarCraft 1. The expansions were of decent length too and added a good amount of additional content.

il-JumperMT252d ago

and people wonder why we are having mtx in everything. i blame the people who actual buy them.