GI: Back in high school, my friends and I had a tradition. Whenever the local video place got a new survival horror game for the PlayStation, we'd rent it and blast through as much as possible in a single weekend. Resident Evil, Silent Hill, Dino Crisis, even the Clock Tower series -- we savored every moment of these campy classics. Deadly Premonition feels like a lost gem from this era, a game that could easily blend in with the list of survival horror mainstays above. But that praise comes with an equal measure of good and bad. Deadly Premonition's quirky story, fascinating cast of characters, and lengthy playtime is hamstrung by sub-par graphics and gameplay design straight out of the late '90s.
Plenty of games have made a name for themselves as being proud of the fact they’re not to everyone’s taste over the years.
Okay, but "games I'm not meant to love" means I won't play them.
Games are for fun. They're their own art, it's a disservice to reduce them to interactive stories. You can focus on making your audience entertained on a positive way and still stand out.
No game is for everyone. Some games are more mainstream or casual friendly but there is always someone who won’t like it. Same with anything else
TNS: "This is a list of five terrifying games that have all been inspired by the Silent Hill franchise in one way or another."
Deadly Premonition is a weird, weird cocktail that doesn't go down smooth for everyone, but it's still absolutely worth sampling.
It’s sooooo janky but the story is so good and the agent is so quirky I loved it thouroughly, the story is that good that you can actually make it through all of its jankiness and issues .
It’s a diamond in the rough and rough is saying lighly.
This game deserves a remake out of any game I can think of .
If they fixed the combat ,driving and movement this would be one of my favorite games all time and it already is in a way.
I enjoyed this back during ps3 days. I'd buy it again if they re released it fixed up a little. I had fun with it.