20°
7.8

Deadly Premonition Review: Amazing Coffee, Questionable Gameplay

GI: Back in high school, my friends and I had a tradition. Whenever the local video place got a new survival horror game for the PlayStation, we'd rent it and blast through as much as possible in a single weekend. Resident Evil, Silent Hill, Dino Crisis, even the Clock Tower series -- we savored every moment of these campy classics. Deadly Premonition feels like a lost gem from this era, a game that could easily blend in with the list of survival horror mainstays above. But that praise comes with an equal measure of good and bad. Deadly Premonition's quirky story, fascinating cast of characters, and lengthy playtime is hamstrung by sub-par graphics and gameplay design straight out of the late '90s.

Read Full Story >>
gameinformer.com
100°

Video Games Proud To Not Be For Everyone

Plenty of games have made a name for themselves as being proud of the fact they’re not to everyone’s taste over the years.

Read Full Story >>
culturedvultures.com
thorstein93d ago

If you make something for everyone, you please no one.

mkis00793d ago

I mean I can do without nintendo games if given the choice. They are not nearly as mature rated as the average.

Yui_Suzumiya92d ago (Edited 92d ago )

Yeah but I use my Switch OLED primarily for anime booba style games (visual novels and JRPG's) and ultra violent FPS's. Far from kid friendly, lol

JohnBLZ92d ago

The problem with that line of though is that games have never been as much "for everyone" as in 2025.
The only thing that's not for everyone in gaming lately is the gatekeeping. Devs will try to appeal to as many people as they can, but if you dare have your own tastes and prefer something a bit more obscure, then you have "L takes" because at the moment, popular opinion equals right opinion.
So devs should simply own the fact they water down their games and go Hollywood to please everybody. Then indies will go back to being trendsetters that are different from AAAs, instead of being roguelike and gacha copycats.

93d ago
JohnBLZ92d ago

Okay, but "games I'm not meant to love" means I won't play them.
Games are for fun. They're their own art, it's a disservice to reduce them to interactive stories. You can focus on making your audience entertained on a positive way and still stand out.

jznrpg92d ago

No game is for everyone. Some games are more mainstream or casual friendly but there is always someone who won’t like it. Same with anything else

80°

5 Terrifying Games Inspired By Silent Hill

TNS: "This is a list of five terrifying games that have all been inspired by the Silent Hill franchise in one way or another."

Read Full Story >>
thenerdstash.com
60°

Deadly Premonition | Games To Play Before You Die

Deadly Premonition is a weird, weird cocktail that doesn't go down smooth for everyone, but it's still absolutely worth sampling.

Read Full Story >>
culturedvultures.com
jznrpg807d ago (Edited 807d ago )

It’s sooooo janky but the story is so good and the agent is so quirky I loved it thouroughly, the story is that good that you can actually make it through all of its jankiness and issues .
It’s a diamond in the rough and rough is saying lighly.
This game deserves a remake out of any game I can think of .
If they fixed the combat ,driving and movement this would be one of my favorite games all time and it already is in a way.

After10Ben807d ago

The first time I turned on my flashlight was one of the funniest things I have ever seen in a game. His suit just sort of lights up. There's no physical flashlight in his hand--hilarious. It's also the only game I've played to truly capture the delightfull quirkiness of Twin Peaks. I'm with you on how much I like this game. Despite all of its flaws, it's a genuinely fun experience. "My coffee warned me about it," is probably my favorite line of all time in any video game.

I still haven't played the sequel, but I will some day.

shinoff2183807d ago

I enjoyed this back during ps3 days. I'd buy it again if they re released it fixed up a little. I had fun with it.