Medal of Honor's Executive producer, Greg Goodrich, gives his opinion of authenticity in modern shooters.
I would have to say yes!
The more variety and diverse games there are, the better- why make it have the same physics of COD?
No relation to the article but I'm thinking MoH is taking back it's throne. Call of Duty has been weakened and the only FPS that can take it is MoH.
I hope so. The problem with Shooters today is that they don't give you proper training. I say that if someone wants to be a sniper they should have to go through the sniper training. If someone wants to use a machine gun, C4, grenades, claymores, or even the modest pistol then they should go through the proper training. Most FPSs today give us about a 2-5 min basic movement training tutorial and then drops players into the deep end of the pool. When new gamers get online they get owned cause they didn't really learn anything from the training session besides the basic controller setup. In the military, they don't just take someone off the street and hand them a sniper rifle and expect them to execute a target from 500m away. Yes I know, video games are meant to let you do things you wouldn't normally get to do, but there should still be some level of training. I think it would be nice if I could play a video game and get the training needed to pick up a real sniper rifle and have a clue as to what to do with it. Kinda like how you can play Gran Tourismo and learn how to race a real car. I think it's about time we had more games of all genres that tricked you into learning real life skills. Why not with as much time as we put into gaming each week, might as well get something valuable out of it besides a high gamer score.
Authenticity I thought that's what America's Army and Arma II was for? I'll play Arma II for the complete Military Similation Experience and Medal of Honor for the Arcade feel. Sorry but the Battlefield series has ALWAYS wore the crown and has Never given it up. Medal of Honor and Call of Duty were always heirs to the throne.
Nope, it's just about perfect.
I think that games can be too authentic, especially if you start doing things like calculating sniper shots. That's just absurd. A mini game like that would be very fun though :P
Not absurd at all. That is why ACE II makes Arma II the best war simulation to date.
At least in tactical FPS games. If you wanna take the cheap route and take out people from across the map at least put up with SOME kind of a challenge.
They should include in the game a Reality Mode or somethig like that.
I remember back in the 90's with delta force 2 where you had to adjust the range of your sniper rifle to make a shot. If someone was 950 meters away, you had to range it for 1000m and aim alittle high. I believe wind was in the game as well. Games now aday are too tuned for Casuals. Even MAG took away alot of recoil from machine guns and SOCOM is headshot friendly. Ghost recon use to be authenic, but since it switched to 3rd person it lost all credibility. Too bad OFP Dragon rising was so limited on consoles.
SOCOM has no auto aim, how is that headshot friendly? It's as easy and hard shooting to the head as it is to shoot to the feet. If anything you probabbly aren't too happy with it's aiming mechanics.
Haha, yeah I could see that being another game of it's own. I don't think the idea in itself is bad, just doesn't belong in a mainstream shooter.
Ergh! If I see another "Modern" war based FPS, I'm gonna cry! What is the need? There is no Originality in it...
What do you mean man? The world needs another 100 modern war fps. And another 50 WW2 shooters.
I don't really think there is much that can be done with Shooter story now a days. Its either WW2, Modern, or an Alien Invasion Honestly i think it would be sweet to have a shooter from rather then what we consider the good guy team, why not create one of the one's we call the enemies? anygame, idk i am kind of sick of having to go through the normal good guy side stuff. I want to at least know whats going on the other side. but yeah Shooter (FPS) now a days really don't have deep story to them. There are some, but idk like i said mybe some one could create one from the other side of war. (meaning the one's we are usually against)
Actually a friend and I had an idea for a videogame after taking a class on World War 2. It would follow the story of German NOT Nazi soldiers at the end of the war. The exhausted and undersupplied soldiers would continue to fight against overwhelmingly powerful armies and watch as their homeland was slowly decimated by the fires of war. If done right it could maybe be a very emotional and eye-opening game...and in no way do I sympathize with the Nazi cause but I do sympathize with the plight of the young soldiers who fought for the madman who nearly destroyed their nation.
What do you expect us to do? Run around maps throwing rocks and sticks? Call of Duty 10 Caveman Warfare Battlefield Sling Shot Company 3 Wolfskin of Honor Battlefield tried future weapons and it didn't work so good so you have Quake for that. Until Humans find a more cash friendly way to kill one another WWII and Desert Storm is all we get to play. Hitting each other in the head with Dinosaur bones is not going to help a publishers bottom line.
we need revolutionary war
its a lot to ask for, but i say fps devs should start considering a "realism" mode with all that added just for the the small set of players that would like to do all that to get their enjoyment out of an fps also, what they were talking about with the sniper was something that reminded me of my friend and his experience with the sniper in bfbc2...when i told him that the bullet drops for further distances, and only headshots or point blank sniper shots would kill the person in one shot, he was somewhat turned off at the idea (i however love this feature in bfbc2 recon sniping) and why he preferred mw2 over bfbc2 EDIT: but as for this topic and what was said, i personally would like to do that (a bit of a math nutjob, but not completely) while playing as a sniper or long distance shooter...might get a bit overwhelming with ALL of that stuff, but if some of it was added, i would enjoy the game...i love doing quick calculations in my head while applying them to what i am currently doing (in this case it would be determining where to shoot, and how far to follow the target)
Some people like the extra challenge. To most however, it's just an extra annoyance. That's the big reason most games are getting easier. Many games have checkpoints every 2 minutes and some don't let you die at all... I'm looking at you Fable 2. Games are different now. Most people want to think as little as possible while playing.
I will disagree up to a point. It's the checkpoints that have made games seem easier. I remember older games, with no checkpoints every 2 minutes, it made you think and play that much smarter. Only thing was, it could get frustrating real quick. You play 30 minutes or so of a level, then die, and have to start right back at the beginning, and do it all over again. That can get very stressful for anyone. And most games today save automatically for you, so it's just an illusion of being easier. I do believe if it was still like that, (no checkpoints) gaming wouldn't have become as mainstream as it has today. Most people do not like to be frustrated, in real life and especially in a video game. Let me know what you think. edit: hope i said it right, I'm a little drunk on Natty Ice.
I had no problem with gaming not being mainstream to be honest with you. I'm sure the industry as a whole disagrees due to the commercial nature and everyone wants to make money. Back then I think people had a different expectation. No one expected to run through contra in one try... or at all for that matter. Battletoads, Ghost n Goblins, and Ninja Gaiden are some of the most popular retro games out there... and some of the hardest. Everyone got frustrated, threw controllers, and yelled at the tv but that was half the fun and you didn't expect anything else. It was more rewarding when you finally got it. Mainstream wants different things out of their gaming. Demon's Souls could never be as popular as some of the other games last year just because of difficulty. I miss the challenge of old games but I'm sure I'm in the minority. The point is just that. If games are too hard people won't play them. Asking someone to do math to shoot a gun? For most that's just too much effort.
I miss the good ol' days. But at the same time, it can be a good thing for some people. With so many games out there now, I love all the options and variety. Now, if it had never changed, (checkpoints and all) and games would have remained stressful for that, the companies would not have made as much money, henceforth we wouldn't have as many games to choose from today, be it casual or hardcore. It truly is a double edged sword. I hope you understand what I'm trying to say.
They're never going to capture a mainstream audiance with an authentic war game. It's quite evident that the masses only want chaotic arcade games like Call of Duty.
Well, there is a lot of reason to desire such games They're cinematic and epic experiences, is like most things you see in movies aren't authentic, but they make the film more exciting and enjoyable.
If you want a semi-authentic war game, play ARMA II or something. They're trying to compete with frag-fests like COD here.
so until one is made,we don't know that answer.
There is no such thing as "too authentic."
i've yet to play a shooting game that has that term,not even close. yet some people seem to think we do,they must think duck hunt is a real simulation :-)
There is a line between realism and fun. Some people want to learn how to drive a helicopter and others just want to blow **** up with it. I don't mind realism in something like sniping. If it implies extra skill to get the most out of it I'm all for that. I've read Stephen Hunter Books and the main charterer Bob "the nailer" Swagger was a sniper. The movie Shooter with Mark Walberg was based off of this character. The books were great but I don't think that sort of realism can translate well into videogames and still make them fun to play. I just find the final product never really comes across as being as realistic as they set it out to be. That's because at the end of the day millions of teenagers couldn't be bothered with bullet weight and wind velocity and all that. They just want to get their headshots and move on so that they can teabag the lying corpses as they run and gun the enemies.
I'm all for more realism up to a point. I don't want it to be so real so it ends up a simulation, but try to find that balance, to keep it real, but also maintain the fun factor of a video game. It's a struggle.
then just pick up BC2, the options are there for everyone. I like this MoH approach
its all the same, only difference is the title and one looks fake. Guess which one :)
i agree with wot this guy is sayin completely. snipin and shooting in BFBC in general had these factors to some degree .but wot i hated about bfbc was the lack of damage inflicted by weapons.same goes for halo and gears.those games required a butt load of ammo to fall an opponent.which is why i enjoy the cod series more.its less shooting.but on the negative of that is the so called no scoping etc.also the fact it loses more realisim with the sprinting while holding rifles.i think the average sniper rifle weighs around 14 kg and is as long as an average man is tall. but when he talks about the Coriolis Effect.i dont think there is a game or map that would ever lend itself to that effect.but it would be special if there was.though if your goin to incorporate some of these aspects to sniping,then you would damn need to be able to hide better than you do in any fps to date. this is one of the most interestin articles ive red in a while.and im very interested to see if MoH even incorporates a dumbed down version of the factors he mentioned.its certainly food for thought.and has made me pay attention to MOH.its a case of watch this space now.
I agreed with wrathman
Not every game needs to hold your hand and walk you to easy kills Sometimes a game comes along when you need to earn them
CoD fans dont have to play MoH, i appreciate this extra effort by developers.
MOH use to be awesome back in the day , I remember the opening level to Frontline was just epic at the time back when the PS2 first came out and the graphics and everything was just mind blowing... I like the idea and approach they are taking and EA has been making some great games lately lets hope this follows in the step of BFC2 and be another great shooter..
I'd much prefer earning kills like a real sniper does than just have people no-scope me. Just... simplify the real life sniping action.
there are several games out there that are pretty authentic. have you forgotten Sniper Elite both on the Ps2 as well as the Xbox? or what about the Sharpshooter series on Pc? that is just to name a few out of many other authentic games out there. I think there is even a game coming to the Xbox360 that is all about Snipers...personally I like authentic realism because it separates those with skill from the unskilled...being a former US Marine SS, I would rather have the sniper classes and assault classes represent itself as it is in the real world. I mean if we are going to teach/desensitize our youth with killing at least show them how it's done properly so they don't accidentally hurt themselves with the real thing. If not, then get rid of sniping weapons in games as they do nothing but allow poor tactics and overwhelming power in the hands of wannabes. there are some good game snipers out there but they really have no idea what being one really entails or being any other class of soldier in a game just aim and shoot before the other guy doesn't cut it out there, it'll just get you killed in the real world. then again, maybe they should keep it the way it is now so we don't have to worry too much about wannabe trench coat mafias running around. Lol!!
Meh, from reading the article i wish they had put that into the game. At least as a separate difficulty and separate Mp mode.
I am so looking forward to this game cannot wait to finally see a decent shooter. I just hope they keep up with updates in case something does come up (glitch and such).
I'm uber excited for this game for the realistic missions ect. COD was good when jumping into modern warfare but at the end of the day it was made up, fake missions. WW2 games had thier real missions like d-day and such. We are currently fighting in a current war situation in afganistan, why not do what medal of honor is and take real life missions and use them in the game.
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