10°
4.0

GamesRadar: Eco Shooter: Plant 530 Review

It's a neat little design, but that's all it is – and the execution is woeful. Three greeny-brown levels and then a 'Challenge' level that sees you playing all three greeny-brown levels in a row. A little more colour would have been nice. A game that didn't last just half an hour would have been nice. A half-decent challenge would have been nice. Some enemies that weren't can-based would have been even nicer.

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gamesradar.com
100°

Club Nintendo's Games of May Revealed

IGN:

The calendar page has flipped once again, and that means a fresh refresh of the games available for Coins from America's Club Nintendo. Here's what you can pick up during the month of May:

10°
7.0

IGN: Eco Shooter: Plant 530 Review

So Eco Shooter: Plant 530 is ultimately a decent design, just not really all that impressive in the end. Spending ten dollars for just three levels of blasting away at old garbage, even alien-animated sentient garbage, feels like an uneven investment.

Presentation - 8.0
Graphics - 6.5
Sound - 7.5
Gameplay - 7.0
Lasting Appeal - 6.0
Overall -

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uk.wii.ign.com
10°
7.0

Nintendo Life: Eco Shooter: Plant 530 Review

Intelligent Designs is one of the best internal development teams at Nintendo and they've delivered a cracking lightgun game for WiiWare which ticks the boxes in the visuals and gameplay departments. Players might be put off by the short length and lack of multiplayer -- which means it probably won't get as much playtime after the first runthrough by anyone but high score junkies, but if you're a fan of the genre it's worth a look.

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wiiware.nintendolife.com
5248d ago
5248d ago