In recent years, the 'open-world' format has been the most popular kid in school. Infamous, [Prototype], Assassin's Creed, No More Heroes and Saint's Row just to name a few that have opened up their maps for non-linear exploration and side missions galore. That's not even mentioning the GTA series – the games that really put the format on the map. And so what is Just Cause 2 but another spot on this wild cat of a trend?
These are the worst guns in video games. Unlike weapons that are useful and practical, these only take up space in your inventory.
Being a completionist can be fun, but some games are more like chores than fun. Here are the worst games to 100% complete.
The Yakuza Games
Haha, yeah, currently over 100 hours into Yakuza 0. Considering going for 100% and well on the way but may not get there. Cat Fights are a real chore.
Dead rising was the worst one I’ve ever tried. I haven’t tried it with the modern console “rest mode” but the 360 didn’t have that.
Was GTa4 the on where you had to collect a shit ton of pigeons around the map and there was no help in finding them?
One of the more recent games I got a Platinum in was Killzone: Mercenary for Vita. What a crap game, that requires so much terrible grinding.
Awful game, awful experience.
I can vouch for Just Cause 2. It was the reason I quit achievement hunting. 86 hours in, the game bugged on me during one of the last side quests (it failed no matter what I did) and my save file got corrupted. Wiped it off my drive and never looked back.
A look back at some of the most iconic moments of horror from non-horror video games.