Koku writes: "The almighty space marine is a character archetype that is used far too frequently by lazy developers. Whether landing on hostile planets, defending a ship, shooting aliens with an over-sized weapon, or hiding and waiting for their armor to cool down after being hit, these clods often do little more than to push an average game to its credits screen. Any video game with even the slightest sci-fi bent is guaranteed to be stuffed with these nameless and featureless stiffs and it would be nice if it stopped immediately."
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Golden Axe is a great game I enjoyed it on the SMS, Genesis and in the arcade. Great game but it truly was a quarter eater back in the day. I wish Sega could get the rights to the arcade port of Moonwalker another great arcade game I enjoyed. Collect so many monkeys and become Robo Michael lol.
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Yea, dont know which developers out there still think that Space Marines are cool, it's been over done like WWII games.
I agree, this is becoming way to common amongst games, and really does show Dev's laziness.
thanks for pointing it out, and ya, it would be nice to be stopped immediately
so you guys don't want mass effect 3 then? since commander shepard is a "space-marine"? Hasn't all "soldiers" whether it be ninja's, assassin's, marines, mages, swordsman, and mercenaries all been overdone to somepoint? Article makes no sense to me at all.
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Every character archetype has been milked apparently. We should be careful what we wish for, I hear gun toting dinner ladies haven't been done yet. Surely there's a market?