Joystiq Interview: Crytek Producer On Crysis 2

Crysis has long been the poster child of the PC gaming community. Still heralded as a technical benchmark for the platform, the first Crysis game exploited the power of PCs, going far beyond what consoles could initially offer. Crytek has managed to set another technical benchmark with Crysis 2, offering a similar experience on consoles.

Joystiq spoke to Crytek's executive producer Nathan Camarillo on the process of transitioning to console development, and how that affected game development.

The story is too old to be commented.
Hotel_Moscow3114d ago

lmao according to this guy pc gamers where there huge wangs inspired crytek to create crysis on consoles how does that make you feel

Spiderman3114d ago

What are you on about ?