When it comes to Conduit 2, High Voltage Software's sequel to their debut Wii first-person shooter from 2009, Nintendo Life knows a couple of things: that stuff is going to blow up and it will feature a whole host of new multiplayer bells and whistles, including a new co-operative mode.
Inquisitive minds that they are, they got a few queries in with Conduit 2 producer Josh Olson to find out more about the additions to multiplayer, Agent Ford's expanded arsenal, whether MotionPlus is in the cards and more.
GamerFitNation: irst person shooters were the craze in the beginning of this current console generation. Through the years however, we have seen how this genre has culminated into a popular genre with games like Call of Duty, Battlefield, and other classics like the Halo franchise. When you look at the amount of first person shooter titles available now it seems that every system has a flagship first person title. Sony had Resistance/Killzone, Xbox has Halo, and Nintendo whether you like it or not had The Conduit.
I hope the simple point and shoot variety is on the downfall, but the type like Deus Ex I hope we see more of.
"It might be people’s desires and preferences that might be declining but the quality of FPS’s are getting better as the generation pans out. Hopefully Bioshock Infinite will change all of that"
I know you didn't mean it like that but the way that was phrased made it sound like you wanted Bioshock Infinite to STOP the FPS genres increase in quality.
Did motion controls mix with first-person shooters? Here, we discuss the Wii's rocky history with FPS.
n00bketeers.com: "It’s a Jason and Beez duo outing this week as they cover the week’s news, discuss Deus Ex and Mass Effect 3, and reference Conduit 2 more than any other podcast in history.
As always, send in your questions/comments to [email protected] to get your own MS Paint picture, and you too will be entered into the n00bketeers Listener Hall of Fame!"
motionplus as an optional would be good.
The situation with The Grinder does really weird. Their other titles are still exclusive and they completely changed the game for the PS3/360/(PC?) so what was the point? They could have made it a separate game... might be to increase publisher interest.
sounds awesome,
they're adding cop-op, more online options, and its pulling some inspirations from metroid prime for single player, thats always a plus.
Really good so far, now they should add Classic, GameCube & USB keyboard controller support, to keep the game fresh.
"Team Invasion mode allows up to four players (either online or locally via splitscreen)"
Local splitscreen of four players, now that's what I'm talking about. Personally would like for them to utilize Classic Controller or at least Classic Controller Pro (since it's now being shipped out), but from what I've read in an interview they stated that the Wiimote utilizes the guns the best. Either way this game is shaping up quite nicely and probably going to get it. I still need to go back and get the first one sometime this summer.
Someone needs to give HVS the Turok license so they can remake Turok the right way, by keeping Turok in the old time-traveling warrior story and Wii controls.