The new Splinter Cell is nearly out- what do PlayDevil make from an early play? Here is a snippet from the preview:
"While past sequels have been similar takes on gadget aided stealth play Conviction feels a bit different and maybe even more deadly.
Sam is still a master of sneaking around and taking out enemies from the shadows where your view will change to black and white to let you know you're safely hidden, but a new option lets players eliminate threats with lethal efficiency.
Depending on the weapon you're using, you can mark several targets for elimination after executing a close combat kill or taking an enemy hostage you can take out a button and take out any marked targets in range."