NG: In an exclusive interview with NowGamer, Crytek boss Cevat Yerli intimated that, rare though it is, on occasion elements which work on the PC version but aren't able to scale down to the consoles, simply don't go in...
honestly should never have been brought to consoles unless it was a console standard port. It was a terrible idea really as the PC community gonna be in uproar about it but whatever this was kinda obvious from the moment they announced it was coming to consoles.
The consoles have a much more limited power package than the PC. The lack of DX 10/11 alone means that consoles automatically are gonna have things cut from the game engine just because they simply can't run things that require DX10/11.
However, after watching the newest in game videos I don't really think too many people are gonna be complaining when the game comes out regardless of the platform you are playing it on. Which is good news for ALL gamers.
Oh great, the developer is saying the EXACT SAME THING i said on n4g just the other day which got so many disagrees on.
The consoles is limiting and holding back the potential technology on the pc. If there were no consoles, pc graphics would be 10X better than it currently is (which im not complaining, pc graphics are pretty outstanding currently)
Stop the crying, you are the one holding back PC gaming. If Crytek, needed to port Crysis 2 to consoles is because it's pretty much obvious PC sales dont recoup investment and generate profit.
Stop pirating and publishers wont feel like using DRM. More developers will be on board producing exclusive AAA games on the PC, and less second hand port from consoles.
I'm sitting here with a recently dislocated now relocated shoulder... and I'm more angry that once again developers are nerfin a PC game because of consoles.
Even though I'm not a PC gamer, its laziness on Crytek's behalf that the PC gamers will suffer, just because consoles cant cut it doesn't mean that the PC version should suffer for a consoles incompetence. Make the entire game with what ever feature it is then just cut out at the end... that PC wins and consoles are well... where they should be.
Is it really that hard to make the console version separately from the the PC version. PC gamers spend more money on their gaming rigs to only get slapped in the face by consoles... sorry, but if they pay more, they should get more.
first he told every version for every platform will be the same then he told the ps3 will use full power but that must mean the game will be 50gb big and now he talks PS3 Forces PC Cuts schizophrenic
i wonder if that game will be bigger than 50gb. if not Crysis 2 will be gimped for ps3
You PC elitists keep crying. Better come back when your "rig" supports 50GB games...welcome to the world of 36M PS3 gamers, where every (multiplatform) game is gimped to DVD sizes.
I have 8 terabytes of available storage connected to my PC. How much can a Blu-Ray hold again? 25GB single/50GB dual, to answer my own question. The PS3 stacks up nicely against the Xbox 360, but don't think you're in the same league as even a mid-range (~$600) PC. I'm glad you enjoy 30GB of High-def cutscenes in all your favorite games, but find another spec to run your mouth about. Storage just isn't gonna get you there.
Btw I have a Blu-ray drive in my PC. It was $60. Just sayin.
I can't understand how you keep discussing disc size, because this is not the problem, the problem is the hardware, they cut the pc version, because they did not want to use time on something which was not possible on consoles, neither 360 or PS3. Anyway, about the disc size, because of the way pc games work, most pc games don't care if a game is multi disc or not.
And 50gb space are not needed, unless you want long hd quality cut scenes, most pc games do not contain long cutscenes so that is not a problem. The problem is on the 360 were they have to compress the cut scenes, and the PS3 were they do not.
Crysis sold 3 million copies. Crytek made a profit.
The reason why Crysis 2 is going to consoles is because Cevat Yerli is greedy, to be totally honest. He wants Call of Duty-level sales -- like 7 million and more copies.
They cut the PS3 version, because they do not want to stream textures, they do not want to use the HDD as a swap, they do not want to exceed the 6GB DVD limit to put some more high res textures on the disk (because they could use up to 50GB for art) and they do not want to use 7.1 audio (well, maybe they do). etc. etc. Stop crying.
And, no point in putting a BD drive into a PC. No game is delivered on BDs for PC.
PC supports Blu-Ray, it's just not needed, games bigger than DVD are needed, but due to PC's install we can have multiple DVD, or as is often the case, one big download. I own one 20gb game, and 3 15gb games. They could be on Blu Ray, buy cheaper just multiple DVD's/download.
... and that is as far as that goes. 2 disks or your download threshold is reached (or my patience for that matter). Heck, I own Last Remnant from Steam. 12GB. So, yeah, was great fun downloading that...
Hey, I'm pretty sure, if PCs would get BD as standard, you guys would get pretty excited about that; with games coming out on BD for PCs. I would, I am still waiting for that to happen. Still too expensive, though.
The industry would be happy, too. One more layer of security. And have fun downloading those torrents, then.
@Ju: You don't get it at all. Blu-ray *at best* MARGINALLY benefits PC gaming.
The heck is there to get excited about? Installing from one disc at a slower rate? DVDs are faster for us and and cheaper for devs. And there is no "extra security" involved since PC games don't play from the disc like console games.
Im not buying a high end PC to play this stuff. Im not going to play "point and click" with a mouse and keyboard. I like the controller more and ive had a fantastic time with my 360 and PS3 owners have had a fantastic time with their console. If a dev lets a console hold them back then so be it, thats the developers fault not mine. it doesnt bother me because i dont play games made after 2004 on my low end PC anyways.
Im sure the console versions of Crysis 2 will be good enough, and i have other things to worry about in my life other than "1 out of a 100" instances that a piece of content was cut because of console limitations.
at least they are honest about it :) it should still be awesome though but PC only gamers will moan about this till the end of time. Devs shouldn't be letting info like this out.. they need to realize some people get sensitive about iishh like this. "omg they had to cut the game for consoles, I aint buyin' it" lol
Only problem is that most multiplat games are made on pc first (with superior assets) then ported to the 360/PS3.
Critek on the other hand said they are developing crisis separately to take advantage of each platform so i don't know whey there would be cuts? Unless M$ gave them a nasty call.
But when we talk about console multiplat games, most are developed first on the 360 with countless evidence that the lack of a larger medium/hdd hurts the chances of the ps3 getting a superior game (proven by ps3 exclusives).
Why they [Crytek] didn't Develop the Game Entirely Exclusive for PC and then Make the Ports, so by that PC Gamers have the Best Version and Consoles have the Version that "suits" better, just saying...
Well you know if CryTek wanted to showcase their 'amazing' new engine, then this was a stupid decision. It frankly, makes Yerli look a bit mad in the head, surely they would want to show case the engine to it's maximum potential.
I'm going to stick with Epic for the time being, anyone can create a great game using the Unreal Engine, but CryEngine 2 to be honest seemed to be only visually good when there was lots of foliage and also it seems that mods for Crysis didn't look as good as mods for UT2K7.
So it seems if only Crytek can make graphically superior games with the CryEngine, what's the point? Crysis was terrible, story made no sense, gameplay was alright but got boring after a while, Graphics were excellent, but I think that was the designers in collaboration with the engine.
I just think Crytek Frankfurt are silly making this decision and I now think that because of this, they won't be as profitable with their engine and game as they hoped.
The only thing holding the ps3 back when it comes to multiplats is the ps3 not the 360. It has been said time and time again. That it cost more to dev for the ps3 than it is for the 360. Which is why the 360 is most of the time the lead platform. And being as MS/Sony don't support multiplats financially. Which is a reason why exclusive looks better than multiplats is because the dev is getting financial help from Sony/ms.
I don't know about the others, but if the game is not available on the PS3, I get it on PC.. and if it's available for the PS3, I will get it on the PS3. For me, it's not about the superior version or whatever, it's about that I don't want to get a 360 for 3-4 games which I can play on my PC without a problem.
Ah... who told you that you need high-end pcs for playing Games?
I'm not a multi-console Owner, so when there is a Game that is not on the PS3 but there is a PC version, I play it even if my PC is a Piece of Crap, I know I can't play Crysis with Amazing Graphis, but sitll can play it...
I got a notebook which runs most games (core duo QudroFX570M) and a Quad desktop. And yet, I prefer gaming on the PS3. I agree with Inferno. I buy for the PC what I can't get for the PS3 (not a lot, I have to admit).
We only use PC when certain games like L4D are exclusively on the X360 but they are availible on the PC too. Now do you understand or need a bigger map? =)
Consoles are more convienient but why buy a PS3 and X360 when you already have a PC? So the logic says "buy a PS3" because most X360 exclusives are on PC.
You see? I cannot be more clear than this... But you're stupid, no wonder you have a monkey as your avatar!
I agree. If they wanted the best game they could develop they would have kept it PC exclusive. And come on, we all know why they chose to go the PC/PS3/360 route. Here's a hint "$$$" :)
With all their arrogance lately i hope the game actually turns out good. Graphics can only get you so far.
The Xbox 360 uses a DX9 GPU too, and obviously as DirectX is a microsoft product, i'm fairly sure the PS3 uses the OpenGL or similar equivalent, but both GPU's are capable of running DX9.
@ sikbeta This applies to your past post mainly. Its ironic that you are one of the people here who gets into bashing Apple and the 360 the most. Yet you have a blind faith in anything your console of choice does. You have been in so many sections lately bashing apple for open gl, now your supporting it here because of the PS3. Irony much? BTW SGI created open gl not Apple. Also Direct x was a sub set of open gl for a long time. IE inferior. But as things happend to turn out, SGI went under and so did the advancements for open gl. After which Microsoft took the opportunity to develop direct x to what it is now, the industry standard. If anything you should be supporting open cl since you seem to hate the 360 so much.
Sorry Guy, this time I wasn't bashing the x360, I was trying to say:
[Hey, if you think your console is better than my console and at the same time you're talking about a Game that Blow Out everything [On PC] is not like my Console is holding the Game, your console too, so wait for a PC Gamer, who is the "real Affected" by this and see how he kick your arse for beleiving so much in your console and don't realise that Both are the "problem"]
Apple got nothing to do here, or there is a Port for Apple too?, I bash Apple cuz it's suppose to be the Competition of MS and Windows, I don't like how Windows Rules the OS-World and Apple just make another "cool device" or something like that
I never said Apple created OpenGL, where you get that? but at the same time, Apple used OpenGL cuz old Macs used PPC architecture (before 2006) the same Way NOW the PS3 use the CELL, which is made by IBM and based on PPC, PS3 uses the OpenGL API, IF not they could use DirectX, so what's your point?
Did you know Apple used to used Glide too. That was till 3DFX died.
From you [Hey, if you think your console is better than my console and at the same time you're talking about a Game that Blow Out everything [On PC] is not like my Console is holding the Game, your console too, so wait for a PC Gamer, who is the "real Affected" by this and see how he kick your arse for beleiving so much in your console and don't realise that Both are the "problem"]
That is such a convoluted statement I have no Idea were to start. Are you directing that sycophantic rant towards me? I have all the system's, and commonly post in the PC sections. Im old enough to be that PC gamer to come on here and kick the proverbial ass you speak of. What the hell is your point. Yes I was expecting to have Crysis 2 to show off my newest rig, so yes I am pissed. But please know you history with computer API's before you spout off at the mouth. I don't know why Im even commenting with you because its apparent not many people like you. What is this about me thinking my console is better than yours? which console of mine are you referring too? My PS3 60 gig launch, or my 360. or my damn Wii? what the hell dude? Im a real gamer I love to have every system available so I don't miss out on anything. I can bet you my PC is a better gaming rig than yours. How old are you? Do you know that Microsft and Sony were both having the chip developed by the same guy. He even wrote a book about it. look it up its a good read. Do you realize the first 360 development kits were modded g5s fresh in an apple case? Do you know just how similar the two systems really are, yet they can seem so different? Heres a direct quote for you, look it up (Before the launch of the Xbox 360, several Alpha development kits were spotted using Apple's Power Mac G5 hardware. This was due to the system's PowerPC 970 processor running the same PowerPC architecture that the Xbox 360 would eventually run under IBM's Xenon processor. The cores of the Xenon processor were developed using a slightly-modified version of the PlayStation 3's Cell Processor PPE architecture. According to David Shippy and Mickie Phipps, the IBM employees were "hiding their work from Sony and Toshiba.) Please just stop. Dont even play with me.
Has nothing to do with PPC. The 360 has a PPC cpu. And yet, still runs an (embedded) version of windows with DX9 (and a half, maybe) derivate. Hint: MS own DX, Sony ain't.
PS3 runs OpenGL ES 2.0 (or something in that region), CUDA enabled (AFAIK).
actually everyone knows the Cell is more superior to the CPU used in the x360, plus the fact you can use it to pre-process graphical tasks for the RSX, meaning you can have better visuals, more objects, better physics and AI, when Cell and RSX are combined properly it puts everything available on x360 to shame hence why uncharted 2 won best graphics, lol, GOW III looks even better and the best x360 has shown so far is Alan Wake, which is not even past uncharted 1 standards.
Console gamers normally don't know what they're talking about when it comes to hardware but you have taken it to the next level
PS3 RSX GPU which is a modified 7800 GT and supports DX9, SM3 and OpenGL 2.0 360 Xenos GPU which is a costume chip based on HD 2600 series and supports DX9, SM3 and OpenGL 2.0
Both console have 512MB of RAM, the 360 has 512MB of GDDR3 and the PS3 has 256MB XDR and 256MB GDDR3
What I believe he was trying to say was the GPU in the 360 support unified shader architecture were as the PS3 does not
Unified shader architecture is used by both ATi Nvidia, the old graphics pipeline system used in the PS3 RSX is no longer used by any GPU manufacturer so in that respect he is correct about that
Also @ Ju the PS3 RSX can't do Cuda as it does not have Unified shaders (Cuda cores)
Blu ray is not the do all of end all and DVD is not either The future is digital download or current system with flash storage instead of disks
PC = DX11, SM5 and OpenGL 4.0 PS3 = DX9, SM3 and OpenGL 2.0 360 = DX9, SM3 and OpenGL 2.0
What did the original Crysis ship on? What's that? DVD you say? No way! Which game still holds the title of graphics king on PC? What's that? Crysis? No way!
Something must be wrong if a game on PC looks good without Blu-ray.
emmm.... i know about DVD... or multiple DVD. But, on PC you can compress Data because you have HDD... But what you can do if you dont have HDD?
Im not fanboy, i have both consoles... but a really belive Xbox 360 is hurting the truly potential of this gen because doesnt have HDD. You just cant make a game for 360 with mandatory install... what happen with the Arcade Users?
People need to remember having more storage on the disc itself only gives an advantage within consoles because they can't extract massive amounts of data on to the hard drive, so they can compress loads on to a DVD9 disc, because PC games don't directly read off of the disc.
If Microsoft were smart(and I would hope all that money would allow them to hire smart employees) they would utilize the new USB update and include USB drives in new (space hungry)games to keep their head above water so that we can extend this generation.
jriquelme, sorry for calling you out. I didn't know if you knew PC games still use DVD. Anyway I think the article is referring to things that don't operate correctly on consoles, compared to PC. I don't think it's the lack of space.
The story you're linking to says that the console versions are being cut back. This story is the OPPOSITE - that they are forcing cuts to the PC version so that all versions are majority identical. See the difference?
I don't get your point, that story DOES NOT say that the PC version is being in any way negatively affected by the existence of the console versions, it simply says that the console versions have been cut back vs. the PC version. It is the opposite. Seriously... completely different story.
So, are you saying that this article is trying to say that the PC version isn't getting a cut? Because this clearly says "Forces PC Cuts".
The other article is saying the Crysis to is getting stripped down for consoles, which will, in turn, force the PC down a notch, no?
And even if it didn't mean that, it said the consoles are stripping down the game, which means it's forcing PC gamers to comply. I don't see any of the articles saying that the consoles are obligated to get cut down because of the PC's limitations. THAT would be the opposite.
Wasn't the engine supposed to handle this kind of thing?
at least they are honest about it :)
it should still be awesome though
but PC only gamers will moan about this till the end of time.
Devs shouldn't be letting info like this out.. they need to realize some people get sensitive about iishh like this. "omg they had to cut the game for consoles, I aint buyin' it" lol
In comes PC extremists in 3...2...1...
More like 'Crysis 2 On 360 Forces PC/PS3 Cuts'
lol /jk
Lighten up folks, it's friday (well here in AUS that is).
but the consoles got locked down hardware, it's a bit ignorant to complain about "dumbin down" but anyways...