Richard Garriott's Next Journey

Richard Garriott is best known as the creator of the Ultima RPG series, and he says that his experiences in the early days of game creation give him the multidisciplinary oversight into major content problems that today's designers often lack.

He's turning his attention from major MMOs, in the wake of the closure of his long-in-the-coming, short-in-the-operating Tabula Rasa, and instead joining the ranks of developers moving into the social gaming space -- a place where he sees not just business opportunity, but also a place to aim expertise honed both in the early days of gaming and at the onset of the MMO revolution.

His new company, Portalarium, will be a test of his ideas about game development, which he shares freely in this wide-ranging interview.

Conducted at the DICE 2010 summit, where he delivered a lamentation on the state of games writing, this interview takes in his view of the mainstream games industry of 2010 and where the real opportunities lie -- and why.

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