20°

Champions Dev Diary: Matt Danuser on Melee

In a world of guns, atomic blasters, telekinetic blows and eye lasers, the superhero who relies on getting up close and personal with fists or weapons becomes the underdog. Ever since launch, melee heroes in Champions Online have struggled with the disadvantage -- perceived or real -- of having to close the gap to an enemy and wail away, as well as generally feeling Superman-levels of powerful while doing it.

Enter Matt "Akinos" Danuser, who jumps on the stage for the latest Champions Dev Diary. Six months after launch, Matt and the team spent a lot of time reworking the melee power set, with the simple yet encouraging motto of "Make it fun, make it competitive, and make it fun."

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champions-online.com
80°

Cryptic Studios impacted by layoffs

Cryptic Studios appears to be the latest Embracer-owned company to be impacted by layoffs.

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gamesindustry.biz
50°

Champions Online Celebrates 9th Anniversary With In-Game Events

Champions Online is based on the popular pen-and-paper Champions RPG, giving players the power of total customization of their hero experience while they explore a vast universe of richly detailed 3D environments.

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worthplaying.com
50°

Champions Online Adds the Witch Archetype

The brand-new Witch Archetype brings ranged Support through the use of Curses to harm and spells to heal in Champions Online.

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mmogames.com