SWR24: Prison Break: The Conspiracy Review


"As beneath the superficial gloss there really isn't much of a game. Fights are either Quick Time Events involving lightning fast button presses or you're restricted to light and heavy punches, a dodge and a block. Fetch quests aren't any better, with a mini-map guiding you to your target as you crawl through ventilation shafts, stick to walls and disrupt security cameras to avoid detection. Even when you've been rumbled, you can't fight your way out of trouble and simply return to the last checkpoint."

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