5.0

Gamezebo: Tinseltown Dreams: The 50's Review

How many times have we seen something move from the silver screen to the small screen? Movies that get turned into TV shows rarely work well. This same move for Tinseltown Dreams: The 50s from PC screen to iPhone/iPod Touch is fraught with the same perils, and sadly, doesn't fare too well.
Essentially the exact same game as its big-screen brother, Tinseltown Dreams: The 50s has you playing the role of a new production assistant out to save a failing studio's future. By amassing money through match-three gameplay, you hire actors, production people and build sets. After five "weeks" (levels) your film is ready and judged. There are a number of genres to create, including romance, sci-fi and musical.

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gamezebo.com
60°

Jujutsu Kaisen game publisher announces a cheeky new card-collector RPG

Trickcal: Chibi Go is an adorable new character-collecting game from BiliBili Games, with plenty of cute and squishy faces to chill with.

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pockettactics.com
100°

Call of Duty Warzone Mobile to Lose Support After Only a Year

Activision is halting updates for Call of Duty: Warzone Mobile. The game will be removed from app stores May 19, just a year after launch.

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powerupgaming.co.uk
TheColbertinator16d ago (Edited 16d ago )

Another junker for the bin. Keep those live service games placed on a conveyor belt leading down an incinerator.

Profchaos16d ago (Edited 16d ago )

Has it really only been a year I think my region got early access cause I swear I had it long before that but that I played more than 1 game just to try it can't stand mobile games but cod mobile was about the most I could tolerate with a gamepad.

Oh well so long cod mobile hello cod on switch 2

Amplitude16d ago

CoD Mobile isn’t going anywhere - just Warzone.

150°

Monster Hunter Outlanders Requires Devs to Clock 500+ Hours in MH World

MHHQ - Tencent requires Monster Hunter Outlanders mobile game devs to play World for 500 hours, a job listing claimed.

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monsterhunterhq.com
Christopher20d ago

~25% of annual hours worked for a full-time employee, not including overtime. Doesn't seem unreasonable and kind of expected, IMHO.