Conventional controllers, like those found on the Xbox 360 and the PlayStation 3, work if you have the mobility to use them. For those unable to maneuver joysticks or reach out of the way buttons, gaming turns into a MacGyver-esque learning experience. Tara Lynn Tefertiller, an accessibility advocate, came to GDC 2010 to demonstrate a few of the ways disabled gamers have had to improvise with controllers to play their favorite games.
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Awesome story, we can only hope more of this continues to happen.
I AGREE whats more i beleave this is somert that gets easyly over looked. there should be same support for disabled people as there is for owners without problems.WELL DONE!!