Ninja Theory has told CVG that it made no money from Heavenly Sword - one of the biggest PS3 exclusives released in the launch era of the console.
"It's difficult. Heavenly Sword came out pretty early on the PS3, and we sold, I think, a million and a half copies, and that's still not enough as an independent studio to break even," said co-founder Tameem Antoniades.
"The publisher potentially breaks even at that point, but the developers don't," he added, and it's for this reason that the developer chose to go multi-platform with its latest upcoming quest, Enslaved.
"It's just that when so many people have Xbox - I mean over half the market or more has Xbox 360s - why limit yourself to one platform?" commented Antoniades.