"How interactivity can kill the narrative.
I like a good story. Something with characters I can relate to, genuine people with their own hopes, dreams and fear.
Something with a plot that twists and turns, surprising at every turn but always making sense. Something personal, as if it was constructed only for me and my unique journey through the game.
Something I will never see.
It's a simple fact: the perfect narrative does not exist.
I can't be anymore blunt than that. Try as I might, I have yet to find a game that can connect with me on all the levels."