Koku writes: "It's been in the media quite predominately recently. Piracy seems to be the hot topic of the month. Ubisoft implemented their DRM system that will require PC owners to constantly be in contact with their servers to play their games. Everyone seems to be up in arms about a fight that developers and publishers have been engaged in since the birth of the video game, well really since the birth of recording equipment. Are these people justified in their arguments? Well yes!"
From Horse Armor to Mass Layoffs: The Price of Greed in Gaming. Inside the decades-long war on game workers and the players who defend them.
maybe a real enemy is people who use terms like "the real enemy"
there can be more than 1 bad thing, t's not like a kids show with 1 big bad
Executives seem to often have an obsession with perpetual revenue growth. There is always a finite amount of consumers for a product regardless of growth. Additionally, over investment is another serious issue in gaming.
honestly, the "real" enemy of gaming, is ourselves
if nobody bought horse armor, shitty dlc would have died almost overnight
if we stood firm and nobody bought games from companies that were bad with layoffs, it would be solved
we're the idiots supporting awful business practices, we are the ones enouraging it
Greed and greedy people have and always will be the main issue for everything wrong in the world. Everything is a product to be exploited for monetary gain. Even when there are things that could help progress us along for the sake of making our lives easier that thing must be exploited for monetary gains. Anything that tells you otherwise is propaganda to make you complicit.
I've never thought "DEI" (although the way most people use it doesn't match it's real definition) is the problem with games. Good games have continued to be good when they have a diverse cast, and likewise, bad games have continued to be bad. There isn't a credible example I've seen where a diverse cast has been the direct cause of a game being bad.
Matt Miller: "Every subscription to Game Informer now raises funds for St. Jude. We want you to know what that means."
I subscribed to this not knowing about how some of the proceeds go to St. Judes.
Really cool that some of the money goes there.
Even if people don't subscribe to the mag, it might bring people to the charity.
Though Unearthed Arcana's content primarily consists of subclasses and spells, WOTC's latest UA drop is set to shake up Dungeons and Dragons' future.
There really is no true way to fix this unless the person is online, that's the best way to track the game being legit or not, as much as we all hate it, for publishers it's the only way to keep honesty in the sales of their product.
Yea, only way to fix it is to keep it on the network so that the server can see the code is good and that it's not pirated, anything pubs will do to prevent pirating will be contreversial to most.
I'm actually extremely surprised at the USA Piracy rating statistics. and LOL @ Vietnam ;)
My favorite DRM was the trick used with Batman. The leaked game was broken haha
Implementing such Drms is only harming the legit customer, the pirate just enjoys the game regardless. The Drm is causing a loss of sale if anything. If they are expecting Pirates to pay that wont happen.
Sooner or later all the consoles will be cracked too, so what are they gonna do then? Xbox 360's been cracked for a long time. This will only hurt sales.