The general lack of polish may turn off some gamers, but Infinite Space's strengths outweigh its weaknesses. The customizable ships and fleet management are surprisingly habit-forming, and its unique combat mechanic is engaging despite its simplicity. It's nothing like Bayonetta or MadWorld in genre, platform or aesthetic, but like those titles from Platinum Games, it's certainly an acquired taste. That said, Infinite Space is certainly a role-playing experience that brings some intriguing new ideas to the table.
Space opera fans deserve a chance to experience the vastness of Infinite Space, and Sega needs to make up for its mistake.
I still go back to Infinite Space from time to time. Probably the most underrated game I ever played.
EDGE took a trip down memory lane with some of the staff at Platinum Games in its latest issue.
One of the games discussed was Infinite Space, the studio’s first and only handheld game.
I claim that it should have been a PSP if not a PS3 title.
Wonder if they can port it.
In a storyline-driven genre like role playing, a good setting can end up being a game's most important element.
yeah, having a game about pneumonia but taking place in South America would really get me immersed. :/
This piece mostly deals with RPGs, but has there been any recent setting as good as Rapture?
I honestly can't think of many that were *that* well realized/interesting.
Yep. Half the reason I game is to go to interesting places and do interesting things. Which usually means "kill a lotta things," but still.