The Lost Gamer writes "We've known about it for less than a day and already a developer has vented frustration over the Nintendo 3DS."
Not sure what to make of this. I thought Meteos would have been a big hit for them on the DS.
I wonder how high development costs are though for DS titles, and now with the 3DS will they be even higher :(
As far as I know development costs are relatively cheap on the DS. The 3DS may have 3D and other extra cababilities but that would only increase costs for developers if they choose to implement them in their games.
Dev costs may be low, but, you're not taking into account the cost of actually making the cartridges. This should be obvious, but cartridges cost WAY more than optical discs. (Optical discs are cheaper than a penny per disc. Anything with a microchip, circuit and programmable memory is obviously going to cost way more.) DS games sell at retail for cheaper than PSP games. What that means from a retail standpoint is that because the DS the highest manufacturing costs, the lowest retail price, it therefore has the smallest profit margins. In other words, you gotta sell significantly more DS games to make decent money.
Oh boy An article about some random guy's impulsively-written tweet good old N4G
What kind of 3d is this going to be?? Popping out of screen or pushing into screen??
Tell us how you REALLY feel about Nintendo. Pretty soon Nintendo platforms are going to have only two things on them, Nintendo games and shovelware.
Pretty soon? That's all it has already.
Jeez, the guy, really, really hates it! Check out his Twitter about 10 hours ago!
Here's an idea, if you want to make money how about you get out of your niche market and start making other types of games apart from puzzles. Lumines and Every Extended Extra where great, but you can only port and make sequels so many times before people stop caring.
I agree, you can blame hardware all you want but with good programming almost anything is possible.
That wins ignorant comment of the day. Your blaming Q entertainment despite legitimate beef they have with Nintendo? Not all games enjoyed by people are third person shooters ya know, so it's nice to see a company continually refined their own products to sweet perfection. Not to mention the fact that developing for the DS is about as easy as finding a replacement power cable for the gamecube.
they pulled a random tweet and made it news worthy? if you check his account he hates everything. He hates the GOP, he hates friend codes, he hates shopping for groceries. I haven't checked em all but he probably hates his parents and his pet goldfish lacy. here's another random tweet. let's make it news worthy? Random dev says Sony and MSFT have no chance against Nintendo "If M$/Sony wants to staunch 3DS interest, they need to hire Palin/Beck in '10. "THE 3DS IS PROGRESSIVE GAMECARE DESIGNED BY CHAIRMAN MAO!" -Edit- Contributer (seedhouse) whom I would assume to be the LostGamer since all your submissions are lostgamer.com articles. I notice someone disagreed with my remark i.e sarcasm about this story being newsworthy. Let me say this; after checking your submissions history that makes this story that much more worse. You've actually posted and I assumed written some very good articles. I'll politely say this was not your best work. by the by: thanks for the disagree I pride myself on how many random disagrees I can get from random people who disagree with my random opinion because I don't randomly agree with their opinion which is random........randomly TO THE TREES!!!!
I don't use the Agree/ Disagree on N4G, so it wasn't me dude :) The article was written for tLG, but it wasn't my contribution - just put it up on N4G.
Iam really confused so has nintendo comfirmed this becuase i did not belive any of it this mourning and everyone was saying it was aprils fools and the about two weeks ago a got dozens of disagrees saying ninntedo was going to bring out new handheld
Sony in particular get grief in the press for having "so many" different PS3 SKU's and for revamping the PSP every so often yet Nintendo seem to release a new version of the DS every year or 18 months yet get a free pass? I realise each iteration of the DS sells incredibly well and is comercially successful in units sold buthow come the negative press never goes the way of Nintendo in the same respect?
if this thing really has screens samller than the currently new dsiXL then im not buyn,those screens on the normal dsi are way to small
that developer is just lol. if u want it to sell on the 3DS then make a good game not a crappy one. not the big N's fault it wont sell due to ur incompetence
I mean, only an *88* and 6 perfect scores on Metacritic for the DS title they're complaining about? Come on, give me a break. What a bunch of chumps. Those guys couldn't design a good game to save their lives, am I right? http://www.metacritic.com/g...
Yes, but it's a puzzle game. Now I'm not saying being a puzzle game is a bad thing, but it's not really something that everyone wants to splash out money on when you can find thousands of puzzle games on the net. Or more importantly what kids want to play on their ds.
I see his point but I thought 3rd Party games do extremely well on DS. Wii is where 3rd parties are wasting their time. Only Nintendo makes any sort of profit with the games they make, and maybe Activision and EA but thats about it. Even SE and Capcom have problems.
Nevermind, after he's done crying he can get back to making Rock Band:Japan. This pic sums his tweet up - http://7.media.tumblr.com/t...
get a fuc*ing life please. "Sony in particular get grief in the press for having "so many" different PS3 SKU's and for revamping the PSP every so often yet Nintendo seem to release a new version of the DS every year or 18 months yet get a free pass? I realise each iteration of the DS sells incredibly well and is comercially successful in units sold buthow come the negative press never goes the way of Nintendo in the same respect?" wrong all of these companies have been doing this for years, and nintendo has just started unless you don't add the gameboy which was the same thing yet in color.
Nintendo's been doing this for decades now, but not everyone else. Especially considering Sony just started making portables. Here's Nintendo's rehashing history: 4 versions of the GameBoy: Game Boy Play-It-Loud! Game Boy Pocket Game Boy Light Game Boy Color 4 GBA's: Game Boy Advance Game Boy Advance SP Game Boy Advance SP Bright Game Boy Micro And now 4 versions of the DS: Nintendo DS DS Lite DSi DS XL
So we can all agree that everyone's doing it?
Yeah, everyone's doing it now. That's pretty much fact. My objection wasn't to that part of his post. It was an objection to his revisionist history. Nintendo started the trend of recycling hardware, everyone else followed the industry standard that Nintendo started, not the other way around.
Yeah that's true. Tbh though, no one has to buy the products, you can take them or leave them, I still have the first ds that came out and see no real reason to buy the DSi. But the choice is there, I just choose not to buy it. To see it through the companies eyes you can see the logic, they are running a business and I can't blame them really.
what a baby, if your games dont sell its because you blow hard
Uff -.- I guess this means no Lumines or Meteos on the new DS...
Here's the problem: (A) Lots of DS/DSLite in the world... not a big deal. (B) Lots of DSi/DSi XL in the world... kind of a problem, if you want to use the extra horsepower of the DSi (it has way more memory and 2x the CPU clock of the DS, you know), but don't want to exclude all the (A) consumers. (C) new 3DS on the horizon, with even more horsepower. If you don't use it, 3DS owners probably will not buy your game over a competitor who does use the tech (i.e. a publisher-owned and funded dev studio, as opposed to an independant studio). Developing for the 3DS means excluding all the members of the (A) and (B) groups, too. Basically, Nintendo just told all the little devs, who can't afford to make 3DS games, or 3 versions of their game for the 3 "grades" of DS, to GTFO... for a few years, at least, while the 3DS installbase grows to a size capable of producing a decent return. By then, there will be so many big-studio 3DS games on the market, that no little dev studio will be able to compete, without growing, and getting more funding, to make a 3DS game. In an odd twist, the BC of the 3DS will guarantee the death of the DS/DSi population at a much faster rate, and thus actually extinguish the DS/DSi software market, in lieu of the growing, big-studio 3DS market, faster than a non-BC 3DS would have. So long small, independant DS devs. Nintendo would have left off BC, if they wanted to keep the little guys afloat.
A)i had trouble understanding your post B)i'm just going to agree with you because you tried hard to explain it C)if you plan on using the A,B,C method of reference, stick with it and don't drop it in and out through your post D)thankyou, come again! =) ps. just givin' ya crap by the way, i do agree with what you said. =)
All I'll say is this. When is the 3ds coming out? And this - because it won't be coming out for quite a while yet, giving devs plenty of time to develop and capitalize on any products they do feel like making for the 2 (yes 2) systems they choose to develop on. They can quite as easily make a game that will use the extra features on the dsi without neccesarily making a game that will not be playable without the dsi's functions. I remember playing Zelda on the gamecube with the added functions of having a gba hooked up, but I played the same game quite happily without it before I had that ability. All it takes is a devs imagination. Unfortunately, they don't seem to have the flair of the Nintendo development teams. Maybe they should stop whining about Nintendo and worry about their own abilities instead.
DS games are made for under $500K on a pretty regular basis. That's why there are so many of them. That doesn't pay very many people for very long, or buy them much in the way of office space, computers, licensed software, etc. Basically what I'm saying is that Nintendo is upping the bar, and its going to be high enough that the little guy can no longer compete. In a sense, this was inevitable -- but by including BC on the device, Nintendo has chosen to make HW profits, and grow the installed base of the 3DS (by upgrading DS/DSi owners), over supporting the huge, albeit aging, DS/DSi base for a long while to come, via small teams. Obviously they did this for their own purposes... they are in it for the money, after all. It sucks that the little guy gets screwed as the one remaining "easy" console to develop for, for indie devs, gets replaced, however. The realm of the small dev just got reduced to the PC and mobile apps, which is a little sad. And um.. this "flair" you speak of, that Nintendo has? Many others call it "yen" or "dollars", or "euros", and many other names. I agree that its a shame that little devs don't have "flair".
But it's not Nintendos responsiblity to help indie game makers or devs with low capital to be successful on the ds, or wii even. Nintendo make consoles and they make games, they don't owe anyone a living. I agree it's a shame about those indie devs, but that's life. Having said that, success is not something that is only possible for Nintendo on the ds. Level 5 have done quite well out of the ds, but maybe they are one of the few. At the end of the day the gaming industry is the same as any other, dog eat dog. The romantic idea of small indie devs making a killing on consoles grows smaller by the day, not just on the ds but on all consoles. With the exception of outlets such as Xbox Live, PS Store, Wiiware and DSiWare.
Developers will be frustrated with this, because *Apparently for the 3D to take effect, you need to be approximately 20cm's from screen at the right angle...alot of people are going to struggle with holding this baby properly! So the first game won't be Dr. Kawashimas brain-training : how old is your brain?... It'll be Dr. Kawashimas eye-training : how long will it take you to get used to holding this DS, before you can start playing real games? =P* *posted in another N4G Forum*
- http://www.theregister.co.u... Article excerpt *The limiting factor on this method is that you have to have your head in exactly the right spot to see the 3D image, so no peering over shoulders allowed. Multiple viewer screens are not much more complicated to make: the parallax barrier is finer and cross hatched instead of striped. However, making the images for such a screen is much harder, since instead of two pictures, the 3D image is created by combining at least four viewpoints. For the time being, then, gamers will have to make so with single viewer screens, and will have to learn to play Quake without trying to peek round corners.* I've just heard the 20cm distance thrown around in other discussions, but the whole dealio on holding the right angle, still stands true.
you got to think about so much different things then just makeing a game. for everything you implement its gonna take longer and boggle your mind. you draw a picture on paper. Now you draw a picture in 3d lol. Its not as hard as what developers have to do though becuase they doing games.
haha its true. basically only nintendo and square have made money on the ds, not much else. well most of it is shovel ware anyway. atlus had a few good titles tho :)
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