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Nintendo's Parallax 3D tech will transform handheld gaming

Blitz Games Studios CTO Andrew Oliver believes that Nintendo would be right to use parallax Barrier tech for its new handheld, the 3DS.

Unlike other 3D technologies, parallax barrier displays do not require glasses, and can switch between 2D and 3D perspectives. However, the tech is not ideal for living room televisions because its screens can only be used for one viewer looking at the screen from a certain position.

"It doesn't matter about how the screen is tilted as the zone is horizontal only, and can be viewed very well for all vertical angles," said Oliver.

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