From Strategyinformer.com: "The strategy genre has for the last couple of years been on the back burner, sure we have had a few solid titles come out, but really the genre was falling behind the more popular types like shooters or action games. However this year is a rare year, we're getting a new Total War game, a new Supreme Commander, a new Command & Conquer, a new Starcraft, AND a new civilization. As such I was inspired to talk about a growing divide between Strategy games. On one side we have the classic titles that base their systems on building a base, gathering resources, and building armies. On the other side we have the smaller scale strategy game that only allows you so many units and tasks you to use those units to defeat your enemy. The question rises up though, which one is better and which one will become the norm in the future?"