2005 was a great year for showing off unbelievable, never before seen video games that caught many by surprise. One of the games during E3 2005, was Killzone for the PS3, a remarkable gameplay video clip was played for many during the conference that changed the way we looked at games. Along came the Xbox 360 heavy hitter, "Gears of War", putting the Xbox 360 on the map with it's unique multiplayer/co-op and its impressive graphics. Then there was a title, by the name of Alan Wake. Alan Wake was first announced at E3 2005, when plans were to release it for the PC and the Xbox 360. In 2009, the developers of Alan Wake "Remedy Entertainment" threw the PC version out the window, and focused solely on the Xbox 360 version. Along the way, Remedy has implemented new ideas, threw out a few, accomplished tasks within the main task, and have kept themselves motivated throughout the game's development. But how much pressure must the developing team be feeling in 2010, about 5 plus years after they announced Alan Wake?