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DarkZero: Battlefield: Bad Company 2 Review

The campaign mode in the first Bad Company managed to upset quite a few people, not least because it demonstrated pretty clearly that DICE hadn't really made a single-player FPS before. Battlefield: Modern Combat had an ostensibly single-player mode, but most people agreed that simply taking the various multiplayer modes and populating them with AI-controlled soldiers instead of other players didn't really constitute a proper campaign. So, Bad Company's campaign was a brave step forward for DICE, who saw fit to include such quirks as your character simply respawning somewhere else every time he got killed – which is fine if you're just playing as a succession of faceless soldiers, but the game put you in the boots of Private Preston Marlowe, dumped in a squad of outcasts – the titular 'Bad Company' – for going joy-riding in a helicopter.

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