AusGamers writes: "The first Bad Company was a nice departure for DICE from the norm, at least in terms of their single-player offerings. It served to offer up a tongue-in-cheek experience that took as many digs at popular action games as it homaged. But it was far from perfect. The destruction system needed some work and the set-pieces throughout lacked the same sort of punch as Infinity Ward's Call of Duty 4: Modern Warfare. Multiplayer, on the other hand, unsurprisingly offered a robust experience that was perhaps a little overshadowed by the multiplayer of the aforementioned IW title; and we've seen a gaming nation divided by these two ever since."