Among Friends: How Naughty Dog Built Uncharted 2| Digital Foundry

Speaking at GDC 2010 last Thursday, Naughty Dog lead game designer Richard Lemarchand gave a candid presentation on the development of Uncharted 2: Among Thieves - a post-mortem of the game-making process that covered, in his own words, "what went right and what blew up in our faces like a red explosive barrel!"

Just one face in a crowd of hundreds, it's a unique opportunity to get a glimpse at the game-making philosophies and techniques of one of the world's leading developers. Here we recap the session in detail and expand upon it with Naughty Dog's assistance and our own unique visual assets. Enjoy!

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Icyhot4647d ago

One of the best articles I have read with so much knowledge. Good work Digital Foundry and of course Naughty Dog. They really went all out with UC2.

andron4645d ago (Edited 4645d ago )

Really great article that show off the great work ND did with Uncharted 2. It gives an excellent insight into game developing without being technical...

Really makes a fool of those claiming DF are 360