The Lost Gamer writes "It would seem that celebrated design director of Epic Games, Cliff Bleszinski, has been dreaming the future of Microsoft's upcoming Project Natal device set to release later this year for Xbox 360."
"Many video games catch not only great commercial attention but remarkable critical attention as well. We have seen games like Heavy Rain, The Last of Us Part II, and even entries in the Metal Gear series described as fantastic interactive experiences, even heralded in the same way as Hollywood's greatest films.
I would suggest that not only is this an unfair comparison but also a harmful one. Video games, by their very nature, are an intricately different medium and should be weighed against one another rather than another form of media," Phillip writes for GF365.
I think Hollywood films will becoming increasingly more like video games in the future, especially as the world embraces the "new normal" from the pandemic. It makes sense, as games like Spider-Man: Miles Morales showcase just how realistically we're reaching in graphical capabilities, as well as showcase extreme action sequences in spectacular ways. And as time goes by, it'll get easier and cheaper to produce such "art", as well as create new star "actors" that never age, never die, never complain, never gets involved in scandals, etc. Technology is amazing and we're only just getting a taste of what it'll eventually be.
No. For the money spent, a quality game provides far more entertainment value than a quality movie. Especially when looking at what is going on in the world, and how a studio can attempt to pilfer from consumers by charging 30 dollars for Mulan via streaming. Ridiculous. There is no comparison....games all day.
What exactly is the David Cage experience, and is it of value? We examine two classics, Fahrenheit and Heavy Rain, to find the answer.
Quantic Dream has announced a new video series to celebrate the 10-year anniversary of Heavy Rain. Check out the first part here.
Wow, 10 years...and yet, still one of the best/most emotional/thrilling gaming experiences I’ve ever had.
So grateful to Sony for believing in Quantic Dream’s vision for this game, and giving them a chance. I’ll never forget David Cage saying “We want to challenge the player, but not with the controller, but mentally, with their decisions of “How far would you go to save someone you love” Well, they broke my emotional gamer heart lol.
My teenage son refuses to play this game, because I’ve told him in little detail the emotional impact it had on me all those years ago. Maybe one day he will.
Still have my origami crane they teach you how to make when you're installing for the first time.
it's been 10 years? wow, that was so fast, I feel like this console gen went fast as well although it hasn't. I really look forward to the PS5 this holiday season though.
I think he is dismissing Move since he had no "hands on" with it, if anything "move" seems perfect for HR. Natal takes one whole cpu from 360(it has 3) so that's roughly 33% of CPU power just to make Natal functional, now how can you have HR looking game on 360 + using natal? 360 by itself can't run HR, it would prob explode. Graphics are crazy in that game.
don't worry. please MOVE on.
ummmmm, No thank you !
How would you move(ie walk, turn, etc...pun not intended)? What about the 'thought hints'? Other than that I could kind of see it. But I also wouldn't want to sit there screaming JASON!
Yeah it's a nice thought and sure they could probably manage to put it together, but honestly I think at least a few buttons are required.
i haven,t seen a working title or alpha based game yet on natal,lots of clips and lag feasted demos yes.even those have had to be in perfect lit enviroments to get them to work,wait for e3 i suppose but ea seem to have very little interest,its not like you have got to patch the game like move its a complete rebuild,very exspensive at that.