At the Game Developers Conference last week, IndustryGamers sat down with Nintendo of America President Reggie Fils-Aime and spent a fair amount of time discussing third-party support for the Wii and Nintendo's role in the third-party publishing ecosystem. While Nintendo continues to do phenomenally well with the Wii, it does seem that since last fall publishers have been reallocating resources towards PS3 and 360, especially when it comes to core games. IG asked Reggie how Nintendo is addressing that situation, and how Nintendo might help out third parties.
"Let me answer the question two different ways. First, as a platform holder our responsibility is to create a large installed base for developers to create content, to provide them with the tools and the insight to help them create great games, and to have in place a profit model that motivates them to create the content and reap the rewards. We've done that; global installed base is over 67 million for Wii and there are 120 million in the DS family. So there's a large installed base, an easy platform to develop for and a strong set of tools out there," Reggie began.