BioWare's Christina Norman gives us an interesting look at the way Mass Effect feedback influenced Mass Effect 2 and how it will influence Mass Effect 3.
One of the best things about the Mas Effect series is the companions you meet along the way. So here is a tier list of all the companions from Mass Effect!
To think that Bioware at some point was capable of doing games like this, you see those characters and remember them like good old friends, and now check ME Andromeda, Anthem, Veilguard etc and wonder what the hell happened.
RPGs are often huge, sprawling endeavours. With limited playtime, we have to choose wisely, so here's the best western RPGs available today.
"I started playing games yesterday" the List... Meh!
How about a few RPGs that deserve some love instead?
1 - Alpha Protocol - Now on GOG
2 - else Heart.Break()
3 - Shadowrun Trilogy
4 - Wasteland 2
5 - UnderRail
6 - Tyranny
7 - Torment: Tides of Numenera
And for a bonus game that flew under the radar:
8 - Banishers: Ghosts of New Eden
Based on one narratively fitting ending in Mass Effect 3, Prothean squadmate Javik is highly unlikely to return in the next Mass Effect game.
He was one of my least favorite characters. I wish they would have done the Proths different.
I felt that the depth of abilities were too shallow, whereas in ME1 you had a whole big list of abilities. I think Bio focused a little too much on the combat this time around. Hopefully ME3 will combine the great combat from ME2 and the better RPG elements of ME1.
I wanna keep the same team
I like she actually admits they may have made some mistakes, i think Mass Effect 3 is going to be completely jaw dropping and stunning.
the plan for mass effect 3 is gonna be 80$ worth of dlc on launch day, to continue bioware tradition......just kiddin guys calm down lol :)
Mining FTW