God of War creator and Eat Sleep Play founder David Jaffe recently spoke on Kotaku's radio podcast about his canceled PSP game Heartland. The game would have been a first-person shooter designed to bring about strong emotional responses from players, and it would have focused on a subject that many people have very strong feelings about: George W. Bush and his policies.
Find or be Found puts players in the roles of desperate thieves robbing haunted houses, with one player infiltrating the building while their partner guides them remotely through cameras and a radio. The twist: you're not just avoiding security systems, but supernatural monsters that want you dead
From Horse Armor to Mass Layoffs: The Price of Greed in Gaming. Inside the decades-long war on game workers and the players who defend them.
maybe a real enemy is people who use terms like "the real enemy"
there can be more than 1 bad thing, t's not like a kids show with 1 big bad
Executives seem to often have an obsession with perpetual revenue growth. There is always a finite amount of consumers for a product regardless of growth. Additionally, over investment is another serious issue in gaming.
honestly, the "real" enemy of gaming, is ourselves
if nobody bought horse armor, shitty dlc would have died almost overnight
if we stood firm and nobody bought games from companies that were bad with layoffs, it would be solved
we're the idiots supporting awful business practices, we are the ones enouraging it
Greed and greedy people have and always will be the main issue for everything wrong in the world. Everything is a product to be exploited for monetary gain. Even when there are things that could help progress us along for the sake of making our lives easier that thing must be exploited for monetary gains. Anything that tells you otherwise is propaganda to make you complicit.
I've never thought "DEI" (although the way most people use it doesn't match it's real definition) is the problem with games. Good games have continued to be good when they have a diverse cast, and likewise, bad games have continued to be bad. There isn't a credible example I've seen where a diverse cast has been the direct cause of a game being bad.
Play as Polly, a silent girl on the run from her dark past in this neon-soaked psychological horror shooter.
this would have been epic... i heard that heartland was for psp and people were asking for it to be moved to ps3... but was then canned for reasons they weren't ready to talking about. now we know it was warhawk...
Atomic Games tried to create a game about Bush's war and look how that turned out. Sony would've been massively criticized, and Warhawk turned out to be a great success anyways.
angriest developer in the world! he is like always pissed off, it's all about what he hates and why everyone are scumbags for not doing things his way.
Warhawk was an ace game, so its ok xD