The study polled developers from around the world, asking over 400 developers questions about their salaries and state of employment.
More after the jump.
"They want you to believe the devs under them are super stoked to work generative AI into their processes," continued Gaider, "but I assure you what they took as excitement was really a veiled wail of despair not unlike the time that team was informed of their new 'really cool' live service mandate.".
I think anyone with some common sense knew this, im glad i don't support their games anymore, what a sh!t company.
I said this yesterday. AI isn't what we want when it comes to crafting artistry. Alas, these soulless corporate morons don't care about their work, only about cutting corners as much as possible.
Has the rapid growth of Xbox made the ship too heavy? Following the closures of Tango Gameworks, Arkane Austin, and Roundhouse, we explore what the future of Xbox could look like.
This ship was never meant to sail, this ship was made from the get go to sink as fast as possible. It almost feels that they want to lower the standards of quality in the industry so that they can fit in
Xbox has no soul and Phil has no confidence, and it's impossible to say either do when they killed Tango and Arkane Austin.
Everything they've said since has only made them look worse to a point that they're actually less competent than Embracer.
Whe you release something like the series S and expect it not to hurt your business model, and developers have to have parity with games. Then you know Microsoft don't care. Series s is the final nail that broke developers,
Skewed and Reviewed have written an Opinion Piece covering issues in the gaming industry, how current issues were issues years ago, and what can be done to help restore consumer trust.
Nothing. It's up to the gamers to stop consuming content from companies that they don't agree with.
Wow that certainly isn't what I was expecting felt like the wave of reality hit extremely hard for this one.
the Epic games guys driving around town in farrais
like any other job market. Only the top devs are making top dollar while a bunch of other people are slaving away hoping their game garners enough returns in sales to keep their studio alive.
Oh, and all those ads about "You could be a game designer...", well unless you join any of the top-tier studios like Lionhead, BioWare, Epic, Bungie, Naughty Dog or Turn 10 then you'll just join the statistical 30% the article talks about.
You can probably even put Activision employees into this statistic. They're losing a lot of money for some reason. Although it was explained, I find it hard to believe that the failures of Tony Hawk Ride and DJ Hero would be enough to damage the company's income.
Also think that play testing means your a developer...