"No overworld map. Ammo and health caps maxed at 100. Zero Y-axis capability. If you're old enough to remember playing Wolfenstein 3D back in 1992 these are shortcomings made only apparent in the current world of elaborate modern war fares and halo rings. Surprisingly, id's pioneering first-person shooter still holds a certain amount of charm, and playability, more than a decade and a half later;"