An insight into the storytelling aspect of videogames, the importance of it for the medium's progress, and just because games would suck without them.
Great article. I agree with this argument, but I feel a lot of people won't.
Those of us who have bee around long enough know there has been plenty of titles in the past who have told stories. This is not a new thing. See Tex Murphy, see 7th Guest, hell go take a read of the Pilgram or The Prophet or any dozen of the text adventure games.
Story is my favorite part, i love a game with a great story.
Is the "logical" step and everyone will want it when the oversaturation of Specific Genres start to feel like a PAIN
@ 1.1 No it's not a new thing, we all know that. BUT it's not a common thing.
Story telling is much more important and engaging than flailing your limbs around. AMEN
The commenters on the article are a bunch of idiots. Are they scared of having storylines in games? There's no reason great games can't have a great storyline.
Jeff raises some strong and valid points here. You only have to look at the buzz surrounding Heavy Rain which is already being touted for its level of immersion because of the strong and innovative narrative that drives the game.
I agree, better stories are much needed. Metal Gear Solid series has done it since 98, and that is the most awesome series ever made. Now, games like Heavy Rain is taking it to the next level.
I wholeheartedly agree with you here. Metal Gear Solid 4 is one of my favourite games, and why? It was more than because they opted for the more practical over-the-shoulder camera for enhanced run 'n' gun. It was more than because the visuals were incredible, or because the voice acting was spot on. Hideo Kojima brought the heat, and this time around, Old Snake was more vulnerable than ever. By introducing this fragile, broken war warrior, we connected with him through the MGS4 journey. The Microwave Hallway scene was awesome, too. Very heartbreaking.
Oh yes. When he took off his shirt before Naomi and you saw his broken body, and you thought that this old warrior still is out there fighting for everyone other than himself when everybody else would've gone to a hospital to die and feel sorry for themselves. Solid Snake has been my childhood hero through 12 years, I was 8 when I played MGS1 the first time, I remember crying like a baby when Meryl was shot^^.
Yes, very true indeed! Love this article. Not only is story important in video games when i look back on Bioshock, MGS, etc. But how its portrayed in the right way possible. A good example for me is the AC games' story. Hell even after playing AC2 i realized and said to myself, "Now this is why i play games!". Because i love good storys that are told through plot twists cause thoes are always my favriot. And most importantley is having a connection to certain charaectors in games like Solid snake that can make you really feel for them. I think there should be more storys told trough gaming these days. Somehow i feel there arnt enough for some reason.
Indeed! AC2's plot twists are awesome! And you are right, MGS hits the nail because you really do feel for the characters! I felt sad as hell for Snake in MGS4, and who didn't feel sad at the end of MGS3? Or Sniper Wolf's death speech in MGS1? Many people say that MGS is so full of useless chatter, with lots of unecessary cutscenes and dialogue. To me, that builds immersion, you really feel like there is a whole world around the game, you get to know the characters, and you remember them.
This is but one of the many changes games in general will suffer for the next 10 years. OF course that does not mean mindless games will disappear rather the industry is going to grow and affect a lot more people then it does now. I am sure there are many advances and changes we can't possibly see now but when we look back 10 years from now they will be obvious. Funny how these things are. I.e i am fairly sure that 3d gaming and movies is just the begging and VR in general is the next step.
Yes, the medium is growing with each passing generation, and gamers in general are getting older, not too long ago gaming was pretty much reserved for kids and teens, now it's prety socially acceptable for 50 year olds to play games. The sales demographic has increased by a lot, and that creates room for more types of games.
*deleted* reply button phailed -.-
I love story driven games. Personal i prefer Bioware's games, but i got very much respect for Metal Gear and Heavy Rain.
next step? As I recall, a lot of games came with great storys. Mafia for example, very good game with great story and the way it was told was unique... and there are plenty of other, older games that do so too.
All of my favourite games have epic stories and atmosphere. I can't remember the last time I cried during a film, but there have been quite a few games that made me shed a tear(MGS4 the most recent example) ;)
Why can't gameplay be the next step. That's what really matters in a game. There has been so much focus on realism and storytelling in the newer game releases that I can hardly recognize the industry I grew up in outside a few select titles and some downloadable games. Has the industry lost what makes a game fun? There's nothing wrong with a good story; I've played my share of epic stories, but does every game have to try so hard to look like a movie, or has the advances in graphics have gotten to many developers heads?
Uncharted 2 I think best describes this article. It will be remembered as the first progressive game that has captured the art of great storytelling/intuitive game play/ good control set-up.
N4G is a community of gamers posting and discussing the latest game news. It’s part of NewsBoiler, a network of social news sites covering today’s pop culture.