20°
9.0

Gamer Limit Indie Review: Kaleidoscope

Ashley K. writes, "Kaleidoscope is the kind of game you'd expect to find on the Wii. In fact, in many ways its story is similar to De Blob, which was released for Nintendo's latest console in 2008. However, Kaleidoscope is a platformer that borrows elements from classic platforming games, while adding a touch of its own charm and a great soundtrack that makes it an absolute joy to play.

The story for the game is pretty basic. You play a small black ball of fluff named Tint who must restore color to the world, one stage at a time. The world is divided up into four sections with equally distinct graphics, so much so that it's reminiscent of platformers like Super Mario 3 in which you journey through different themed worlds to accomplish your objective."

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gamerlimit.com
AcesAndEights5239d ago

This seems a game you can't help but play with a grin so huge that if it got any bigger your face would be cut in two.

thedoctor5239d ago

That's some pretty serious grinning right there.

Looks like a great game.

beans5239d ago

Guess it's time to try the demo! Thats a really good score for an Indie Game.

TheGameLlama5239d ago

That's a really good score for a "real" game. :P Yay for smiling!

themizarkshow5238d ago

That looks fun and beautiful. I'm there.

Kotaku: Kaleidoscope Micro-Review: What a Colorful World

A world drained of color confronts you in Kaleidoscope, by the three-man studio of Morsel. As a Dream-Build-Play finalist, Kaleidoscope has well earned its indie chops, but does its gameplay fulfill the playfulness set forth by its visual design?

10°

Eurogamer: Xbox Indie Games Roundup

Eurogamer's latest Xbox Indie Games Roundup has reviews for Earth Shaker, Inevitable Outcome, Kaleidoscope, Adventures of Sid and Brethren of the Coast.

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eurogamer.net
100°

Hands-on with Dream.Build.Play (ZTGD)

Cat writes: Sometimes technology lets us down. I'm not talking about red rings, yellow lights or even the great white unicorn of failure sightings: a busted Wii. No, this time it's my recording of my time at the XNA booth at PAX. After spending one great big jam-packed hour with the reps, six games and one of the game finalist developers, the whole thing is lost to the tech ether. My time there, however, was way too much fun to not relive, even if it lacks the punch of quotes and footage. Indie games just rock too hard to be confined by such things. The Dream.Build.Play Challenge is for independent and hobbyist devs, and gamers dreaming of bring a game to life. Using XNA Game Studio they create a game for the chance at a piece of the $75,000 cash prize and having their game published on XBLA. This year's competition saw over 350 entries spanning over 100 countries, and I can hardly imagine the depth of quality in that submission pool after seeing what the finalists delivered.

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ztgamedomain.com
Cat5377d ago

Game is awesome. Romping bambis and fabulous combat = win ;)

Odion5377d ago

the furry crowd is all over Dust

Godmars2905377d ago

In every way you don't want to imagine...

Godmars2905377d ago

Off topic, but whatever happened to LBP type game? Seems like its completely fallen off the radar. hasn't it been released?

KingKionic 5377d ago (Edited 5377d ago )

Your talking about magnetic mind huh?

That game made the top 20 in the finals
^____^

But the games in this article made top five .

darthv725377d ago (Edited 5377d ago )

wasnt the lbp type of game called boku? I cant remember.

edit: @kionic. I can see where that would look like a lbp type of game but I didnt see where you could actually create stuff from scratch and manipulate it. I saw the movement of some of the objects that are already there.

I still think it was first revealed that boku was supposed to be a customizable type of game where you could make things and make them do things on the screen (ala lbp).

Thanks for the vid. really good looking game for an independent title.

Cat5377d ago

KionicWarlord has it - Magnetic Mind - b/c in addition to the LBP style there's this whole controlling stuff with your "magnetic mind" thing in play.

They were one of 20 finalists, I played the 4 winning games plus 2 others I wanted to try out.

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Godmars2905377d ago

Not Magnetic Mind. It was its own make-your-own-game-game and not part of any competition. Kuju doesn't turn up anything relevant either.

darthv725377d ago (Edited 5377d ago )

I mistakenly said kuju but it was really boku.

Godmars2905377d ago

http://www.joystiq.com/2008...

Yeah, that's it. Thanks.

Though google gave me a juicer first... :/

KingKionic 5377d ago

oh...kodu .

Yeah ...Microsoft published that .

I thought you were talking about something that involved the dream build play competition .

Cat5377d ago

The finalists do seem to have something for everyone, which makes me curious, when they are released on XBLA which do you think you'll pick up?

KingKionic 5377d ago

HurricaneX2 Evolution and Dust look great.

I will get those .

Cat5377d ago

The guy that made HurricaneX2 paid such amazing attention to detail in the movements - it was cool what a difference it made watching the combat, you feel like you're watching/part of an authentic battle - well, as authentic as a series of brawls spanning ancient locales can be

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