Pen and paper versus console RPGs, part 1

The first part in Leigh's "Building a better RPG" mini-series got Destructoid thinking about storytelling in RPGs. They agreed with some of the points in her article, especially the fact that nowadays, the stories are so filled out and laid before you, that there's little room for invention and imagination within it. Since they had just gotten done with a session of playing GURPS (it's a pen and paper RPG, for all those wondering), they got to thinking about the differences between the two, and thus this article was born...

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